2 killer gen nerfs... OoO is ok though🤯

The change to pop was even a surprise when they announced it... Even more so when their reasoning drew similarities to DS (with DS far more abusable) and they never responded about the similarities.

Fast forward to patch going live and we got a secret nerf to Discordance too. Because killers said it didn't make sense that yellow was better than purple, they just made them all useless rather than reversing the alert timer per perk tier.

And now they've officially said they aren't addressing OoO🤯.

Can an actual developer please explain any of this? Is it really this lopsided?

Is it because Survivor mains buy more cosmetics and battle passes?

That's the only reason I can even fathom of why this game would nerf 2 killer perks that never got complained about while ignoring an ENTIRE forum full of legitimate comparisons to DS and confirming (which is rare) that the most toxic perk stays as is?

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