IDEA FOR A PERK. 100% SHOULD BE IN THE GAME!

Alright here me out. What if there was a perk that would allow you to stun the killer once a game for 3-5 sec with a successful skill check (similar to DS) after getting interrupted and grabbed. The main use for this perk would be for getting unhooks when a killer is looking for a grab, however, it would be interesting in other situations as well. Such as totems, vaults, etc. The specifics for balancing would be in the hands for the devs but I think it would add a level of unexpectedness for the killer in several situations.

Comments

  • Kind_Lemon
    Kind_Lemon Member Posts: 2,559

    there have been posts made with this exact idea before...

    Do you know what it's like to play killer with the amount of unexpectedness in games with good survivors? Unexpectedness in the form of random stuns that the killer has no control over is really not a good idea.