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For a few glorious moments, I was Tall Blight.
Let me tell you, friends; it was a sight to behold.
I downed a survivor, picked them up, and they immediately disconnected. But I was still stuck in the animation of carrying them. Which meant I was TALL. An 8 foot tall Blight walking down the street, I could see clear over even the new, taller tank treads. I could see tracks! I could see EVERYTHING! When I used my rush, I went down to "normal" Blight height, but as soon as it ended, I got tall again!
I tried to Shadowplay it, but Shadowplay is trash and recorded literally everything after that moment, even though I initiated a manual recording.
Unfortunately, it only lasted until my next hook, when I shrank back down to Danny DeVito size. Also, thinking on it, Danny DeVito should be a Blight skin.
That's all. Just, for one moment, I was truly happy. And as quick as it came, it was gone. Time to let Shadowplay record instant replays so I stop missing moments like these, or when I jump on top of jungle gyms from hills.
Comments
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I can't wait for the fix, its the main reason I don't play blight as often as I'd like to.
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I didn't see it myself, but I heard it was "low priority" because "it would take a lot of time?" Which seems weird, SINCE IT HAPPENED ON ACCIDENT.
Forgive me if this was never actually said and I read bad info.
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They have said it is low priority and will take a lot of time, but (IIRC) that's because a Killer's 1st person POV is also tied to the Survivors' 3rd person POV.
Apparently, changing one changes the other because they actually both occur; just that each side sees a different animation. So if they wanted to raise his FOV from his crotch to his neck they'll have to completely redo all his animations for both sides. According to the Q&A stream (again, IIRC) the animators are busy working on something else right now, and they can't just drop whatever it is they're doing to fix all The Blight's animations.
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No , that's not what they were saying. They were saying that Blights first person animations are actually shrunken parts (to keep them within the POV while playing first person, and if they raised the height that the animation would fall outside of the POV entirely and therefore, because the individuals who are needed to make that change are working on something else right now, the change is low priority.
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I wonder how it looked from the Survivors' POV.
Whether Tall Blight looked anything like Tall Pig
Or if it was more like Flexing Wraith
Regardless, I'm sure it was glorious though.
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Ah, my bad.
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With the current visual bug when killers load into the match and it shows the model from the 1st person you can see blight has no feet or about 1/4 of his shins. He's literally sunk into the ground.... When I'm on tomorrow I'll have to take a screenshot so everyone can spam threads about his height with sunken blight pictures.
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I think it's funny they addressed this in the dev q&a and almo said it would be a while because they have to make a new 1st person model viewed by a 3rd person perspective because the model survivors see isn't the model killers use.
Since the newest update, we actually see this 1st person model when we enter the map and it's CLEAR that his POV is WAY low. His arms are straight down and bend out at the elbow, putting his hands at about hip level. However from his perspective his hand are out in front of him.
The puts his "eyes" about at the top of his stomach.
Another thing almo said was he was a short killer like hag! His description says tall (I believe... Maybe average) and even from Survivor view he's much taller than hag.
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Something I never knew I needed to see
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Well he's only been out for 2 months now....what can you get done in two whole months!
The fact he's submerged up to his knees in the ground makes it so fun visibility wise for him.
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The first thing I thought of:
Makin my way downtown
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