Kill Switch update: We have temporarily disabled The Legion due to an issue that allows for infinite power spam. The Legion will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

Iron Will is the best perk in the game

Forget DS, forget NOED, forget all of that. Because at least they involve gameplay. Iron Will is a glorified bug turned perk. Take those instances of the zero sound slug bug (that's still in the game after all this time) and apply it to a survivor the entire match. It's not a fun experience to play against. Even when uninjured, they make zero sound. It allows for 'jukes' which are only possible due to the game's horrendous scratch mark mechanic.

Here's a common scenario: You see a survivor round a wall at a loop, you try to double back and catch them, there's light scratch marks and suddenly they stop. You check the lockers, look in every direction, check all the corners, nope! They're gone!

Faulty scratch marks combined with Iron Will makes the survivor guaranteed to escape a chase for free. And that chase is gonna cost you a gen, 2 or 3 if you keep looking for them. Imagine that in egc as well. Did they go to one gate or the other, or are they still near you? For some reason, even the footsteps are silenced which makes zero sense. Survivors can run right past you and you won't hear them.

Seriously, who thought zero sound as a perk was a good idea? Imagine if killers had that in 1 perk, as opposed to the 2 pink add-ons they have to use. How busted would that be?