http://dbd.game/killswitch
Idea for wiggling.
I have an idea but I dont know if its good or not.
So I think that wiggling right now is pointless. If I jump out, I have no way of getting away because the killer is faster than me anyway. So I had this idea: what if ,when you wiggle away and inevitably get caught again, your wiggle time gets shortened. Every time you wiggle away your time you must spend wiggling gets shortened. This would help make wiggling have a point and add higher stakes for the killer to get you to the hook asap. Also I'm a killer main so please don't just call me a triggered survivor like yall are fast to do.
Comments
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Other than those few times where the wiggle bar is seemingly full yet you don't escape, wiggling is fine as is. My only suggestion would be that killers' powers are also disabled a couple seconds after a stun (to prevent another immediate down by killers such as Spirit), but that is not something exclusive to wiggling.
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Wiggling is there to stop killers from having the best hook on the map. Its an inconvenience that sometimes leads to you escaping.
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Wiggling is NOT meant to allow survivors escape. The wiggle mechanic exists to prevent a killer from bringing you to the basement every time you go down.
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But if I am on my last hook why should I care? If I'm gonna die anyway then there's no point in fighting. Thats why I'm saying this. It helps to keep hope alive when you're close to death.
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If you're on your way to last hook there's a chance your team mates sabo or bodyblock, if you aren't wiggling that will mean nothing. Also you have to remember though that at that point you've had your chances. Your hope was everything leading up until going to final hook.
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They should combine slippery meat and boil over into 1 perk https://forum.deadbydaylight.com/en/discussion/201992/slippery-meat-boil-over-combo/p1?new=1
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