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Chapter:Post Apocalyptic End
Killer:The Wastelander
Power:Survival Instincts
Sprint:Increase your movement speed by 10%.While Sprinting your Terror Radius is reduced to 28 Meters.You cant Sprint while in a Chase.
Modified Shotgun:You have 2 Bullets.Each bullet shots 6 Pellets.When holding the Power button you start to Aim it.While Aiming the Spread of the shotgun gets smaller & you move slower,holding it for 4 Seconds or more will overcharge,this will use your 2nd shot & adds the 6 Pellets.After shooting an overcharged shoot you will be moved backwards(Recoil)
Barrel Roll:Quickly Roll & if you want you can shoot your Shotgun,If not you will have to go through animation in which you are slower.(Can be Used During Chases & when Sprinting)
When a survivor gets hit by
1-4 Pellets:Will be slowed by 15% Percent for 3 Seconds.
5-6 Pellets:Will Injure Survivors.
7-10 Pellets:Will put injure & give the Deep Wound effect.
11-12 Pellets:Instant down
(Note):Sprinting & Barrel Rolling uses a Stamina Meter.
Reloading
-Search Lockers
-Breaking Pallets Or Walls.
Bio:
Alexandra Nermish lives in a Post Apocalyptic Future that has no Government.When she was young she saw her parents die right infront of her face.Those who killed her parents took her in & trained her in the ways of the Wastelander.The Wastelander is a Group who believes in the strongest should survive or survival of the fittest.She was raised harshly,she would be given food if she passed her training routines.She hated them & only thought of killing them all & bited her time until she was strong enough.When she became 20,she went on a killing spree,killing every last of the Wastelander.
After words she started to go around the Wastelands killing everyone she saw.In a Week she has already killed 50 People.Others heard about her achievements was called "The Last Wastelander".The Next Month she had a Bounty on her.Everyday now she has to worry about someone after her,she got tired of running & killing & wanted to end it all but her tenacity stopped her from doing so.She started to plan,she wanted to bring the fight to them.She started to recruit members for the next 3 months,& gained 6 allies.
For the rest of the month & the next month they started to kill groups that bothered her.In one the Raids she found a child,& took her in.She raised the baby & called it Jesse.
Perks:
Hex-Deacy:Dropped pallets will be destroyed passively in 20/15/10 Seconds.If the Hex is destroyed all pallets will be Blocked for 15 Seconds.
Down & Loot:When downing a Survivor with an Item,the Auras of all survivors holding Objects will be shown to you.Cooldown:60/50/40 Seconds
Bait:Survivors near a gen(4/8/16 Meters) that is regressing will have their auras revealed & gain the oblivious status effect if they work on a gen for the next 15 Seconds.
Add-Ons:(https://forum.deadbydaylight.com/en/discussion/188829/add-ons/p1?new=1)
Survivor:Jesse Marsh
Bio:
Having witnessed his family murdered he tried to run away but got captured.They tried to Escape & every time he failed he lost his dinner.He would get food if he behaved.When he was 12 the leader asked them that they could join them or be thrown into the wild with nothing.Jesse knew that he wont survive so they had to join them.Jesse was trained in the ways of the Outlanders.They were a good shot & was very bright.By the age of 16 they were sent in his first Raid,& during that raid he was a pacifist,he could not bring himself to kill anyone,& his pacifism caused one of the members to die.When he came back they was punished,thrown into the wild.They had to survive for a week & he would be allowed to come back.
While in the wild they found a group & asked for there help.He explained that they were captured & that he needs to escapes.The Group allowed them to tag along.When he didn't come back the group assumed that they died.Jesse was grateful that he made the group prosper & eventually became the leader.
1 Year Later they were raided by the wastelander & the aftermath of the Raid ended with the death of both groups.
Perks
Waste Not:When a Generator is kicked the generator is highlighted to you.If you work on the highlighted gen you gain a 5% speed boost for 5 Seconds.This perk can be used every 30/35/40 Seconds.
An Eye for an Eye:When you unhook a survivor the unhooked survivor will gain the following,when you are hooked the survivor gains 3% increase in movement speed,a 30/40%/50% increase in unhooking speed, & when they unhook you they gain the endurance effect if they rescue you injured.
Survival Skills:While injured you walk & crouch 5/10/15% faster.
Images for the survivor,killer, & map may happen later.