a question for u type of people

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Comments

  • Katie_met
    Katie_met Member Posts: 422

    I play on Xbox and not on crossplay so I recognise most people I play with. I recognise the survivors that dc a lot, there's one survivor and whenever he has a chase that lasts less than the duration of one generator then he'll dc. He will also dc if someone uses shack pallet. He throws over so many games and it's stupid.

  • RoboMojo
    RoboMojo Member Posts: 1,326

    So Pyramid head before his rework was fun to go against? How about Deathslinger? The issue inherent in your statement at the end there is you assume that every single killer is intrinsically well designed and more importantly FUN for both sides but here's the problem. That's not the case. In my opinion it's not fun to be driven off a gen by a legion's deep wounds only for him to run off leaving you to mend so that you can then go back to your oh so exhilarating gen. Fun is extremely subjective so you stating your it's fun as long as they don't intentionally play scummy rule and acting like that's universal is a bit silly. I'm not advocating for dcs myself, I personally think people should stick it out, purely for the sake of other's fun. In saying that, I don't personally hate people for leaving against a poorly designed killer like slinger or legion but I wouldn't recommend leaving myself. I'm not a huge fan of pig myself truthfully because her party hats basically put the game on hold. Not to mention that you're a free down if the pig decides to patrol the boxes because there's little time to heal if you get bad rng on the boxes (I dunno why but I almost always have to search at least 3-4 boxes which gives the killer a massive amount of essentially free map pressure). I sure do love being downed by a pig who just focuses people with hats, lol. Lots of fun for all! Anyhow, disregarding all this antagonism, it's only a game at the end of the day, peace and I hope you all have fantastic days!

  • KelC
    KelC Member Posts: 7

    I only kill myself when its a spirit but I at least make an effort before I get hooked but if I 4 percent obviously the dbd gods wanted me in that game so I play through the game normally lol. I also did it alot when Oni first came out but that was because everyone was playing him and there were a few games where I just didn't want to play against him cause I was tired of it, so I would killed myself but one game I did get angry messages from another survivor claiming that I "killed" everyone else so I told him the reason and he said I was just mad and tired of losing lmao.

  • Walmart
    Walmart Member Posts: 19

    I never kill myself on hook unless it's me and someone else so they get the hatch, but the survivors are probably sick of going against you. Some people get a ton of Bubba, Legion, Pig, etc. and probably just don't want to play that killer anymore. Or they find you boring and just want to move on to the next game.

  • Leachy_Jr
    Leachy_Jr Member Posts: 2,207

    My god this post. Imma just talk about slinger cause I could make an exam styled response on this.

    Homie, this is Dead By Daylight. Survivor movement is slower and clunkier than Halo 3. Aiming and mechanical skill is less demanding in this game than any other game I've played. My dog can hit Slinger shots like a seasoned sniper.

    This is completely incorrect and it shows you have never played slinger at a decent level. Survivor strafe speeds are absurd and is what makes deathslinger actually hard to use along side his tiny hitbox on his harpoon. Try to hit a survivor in a deadzone while they are constantly strafing left and right inconsistently.

    You can't. Unless you get that 1 in 20 god shot by complete luck.

    Slinger takes aim and prediction which takes skill. idk how that isn't the case.

  • Demogordon_Ramsay
    Demogordon_Ramsay Member Posts: 1,503

    If you think a Survivor sliding around like it's an ice level on Mario and slowly changing their orientation to move the other direction is "absurd" strafing speed then I don't think you've ever played an actual FPS game in your life.

    I never struggle with Slinger shots unless I'm tired as hell or turning my brain off—which I usually am when I'm playing Slinger because he's just that easy. Straight up, I find it more challenging to win a bow fight in Minecraft than to hit Survivors as Slinger. He's not hard to aim. At all.

    You want a Killer whose shots are difficult to aim? Try consistently hitting good Punishment attacks as Pyramid Head, or landing Lethal Rush hits as Blight. Then get back to me.

  • Raccoon
    Raccoon Member Posts: 7,711

    Clown is not fun to play against and is worthy of hook suicides?

    What a world :(

  • jzinsky
    jzinsky Member Posts: 112

    Now are you killing yourself first hook or just not bothering to struggle? Imo the latter is more forgivable

  • Leachy_Jr
    Leachy_Jr Member Posts: 2,207

    Survivors can literally strafe in about quarter of a second, literal frames. Not saying it's a bad thing, it's just that you usually don't see characters strafe at that speed, especially when we are talking about trying to hit them with a needle sized hitbox.

    Saying Survivors have clunky movement however is absurd and just wrong.

    Also what's your point? How does aiming NOT take skill? Ask anyone that plays an FPS and they'll say that quickly locking onto a target on your screen is skill, which is exactly what deathslinger does.

  • Demogordon_Ramsay
    Demogordon_Ramsay Member Posts: 1,503

    If you've played any game where characters can actually:

    1. Move quickly and at highly variable speeds
    2. Strafe (actually quickly sidestepping, not slowly rotating to run forward in a new direction)
    3. Use the z axis to their advantage in a majority of scenarios

    You'd realize how slow, clunky, and basic Survivor movement is in this game. They're the least slippery target I've ever had to virtually shoot with a gun.


    "Ask anyone that plays an FPS and they'll say that quickly locking onto a target on your screen is skill, which is exactly what deathslinger does."

    Quickly locking on to a target that's difficult to lock on to is skill. Survivors are not difficult to lock on to. Therefore, locking on to Survivors doesn't take skill.