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DC for hatch is not fair and must be reengineered

Once killers have killed two survivors before the last two gens have been repaired, killers most likely can guarantee the last two kills take win they earned. however, it is very common despite the disconnection penalties, one of the last two survivors will disconnect so the other one can escape through the hatch. therefore, I suggest that disconnections for survivors should be reworked in order to prevent the unfairness, the was as follows. Whenever a survivor disconnect, the entity has to take that survivor out of the match the same way a survivor dies on hook which takes few seconds after the death and hatch opens, instead of opening instantly. Also killers' perks should earn a token or activate if they have a condition for hooking a survivor such as BBQ and Chilli or Thrilling Tremors to find the last survivor. Let me know what are your thoughts.