Why is Bubba able to down up to all survivors in one attack?
I'm not judging things, but having this happen in about every other match I really have to ask: Who thought that a good idea?
I've never seen it with Billy, but with Bubba it's a regular occurrence that he'll chainsaw into a group of survivors (upon unhooking or healing) and insta down everyone within a certain radius.
I've seen groups of 2 and 3 go down, and heard tales of all survivors falling in one attack.
How is that not a broken mechanic? His attacks cooldown is irrelevant if no one can run anymore.
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Because its his power, and if you don't like it play around it because 90% of its counterplay is not being out of position and the other 10% is not putting yourself in that position to begin with.
if you are upset because you unhooked someone in front of the killer and went down then you are probably doing something wrong "hint its the unhooking in front of the killer part"
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I mean, he has to have something which makes him different from Hillbilly. There would be 0 reason to play him, if he would not be able to down multiple people, because then you can just play Hillbilly, who can only down one person with his Chainsaw AND has one of the best mobility abilities in the game.
Furthermore, I see it quite rare that Bubba is able to down more than one person, as long as you are not outpositioned, it should also not happen.
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This.
Yeah he can down 4 survivors even before the rework, but he's still slow when it comes to move through the map. If 3 survivors fall for one chainsaw, they're playing wrong.
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Hes one of the only 2 killers in the game that can punish grouped survivors by downing them quickly with their power the only other is oni and I don't see people complaining that he can down more than 1 person in an attack
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It’s not a broken mechanic.
Survivors staying close together against leatherface are simply making a bad play.
Hear the TR? Split up. Scram.
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True. But with Oni after he downs a survivor, everyone that wasn't hit can still run away, even tho he can catch up to you, you have a chance to mindgame and avoid his attacks.
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This.
Personally, I have never gotten multi-instadowned as survivor. I always wonder why it even happens to other people.
You literally just have to split up to nullify the multi-instadown completely and if Bubba hovers around the hook people can just do gens similar to any other camping killer instead of feeding him a multi-instadown.
Last but not least there's multiple killers who can multi-down survivors if they mess up.
I got several multi-downs as Pyramid Head and Plague when I tested them some of which I recorded.
Got 2 multi-downs in this 55 sec clip as Pyramid Head.
Long story short: Everything seems "broken" when survivors play bad.
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I don't want to be this guy but if you're having games where people are being mass downed by Bubba repeatedly and on a regular basis you might be playing with absolute potatoes.
With Bubba you have to use a similar idea as you do with Legion don't group up in a massive huddle
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For everyone not having any reading comprehension apparently:
We are talking about situations where it is NOT possible to scram and scatter.
So you are saying that the sole counterplay against bubba... is not to play.
Because the issue is common situations: unhooking, healing.
By your justification for this nonsense, again, the only counterplay bubba has is not to play.
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You forgot Plague (with blood vomit) and Pyramid Head!
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Plague needs to get Corrupt Purge first, so there's a warning. PH also has a build up. Billy is a little slower and the attack is different.
But bubba? as he is now all his mechanics reward playing like a complete scumbag. There's a reason why there's a ton of
'-rep bubba player' comments on steam profiles.
If you reward playing scummy, you'll get scummy players.
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I meant it mostly about insta down attacks because they give even less time to the survivors to react as a team
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It is always possible to scatter.
Unless this is a skill issue?
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If you are healing or being healed and leatherface is coming, just run in different directions. He can't chainsaw 2 directions at once.
As far as unhooking goes, just don't unhook with him close enough to chainsaw you.
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Plague. That is also her thing.
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Pray tell how to scatter effectively upon unhooking.
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Wait, what do you mean by he doesn't have a build up (unlike Pyramid Head?) ?
Bubba has to rev his chainsaw for seconds AND has an acceleration mechanic (unlike Billy who immediately goes at 230%).
Anyways, while I understand the frustration when the entire team gets downed in one place the whole multi-instadown thing really isn't ever going to happen if people stay away from each other.
Personally I avoid staying near my teammates against ALL killers that either have an instadown (Myers, Billy, Oni, Bubba, Huntress with iri head, Clown with insta bottles, Ghostface) OR an area-of-effect attack (Plague with blood vomit, Pyramid Head).
That by itself already reduces the snowball potential (and allows for better gen progress anyways so why even stick together?).
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Aaah ok gotcha. I was just thinking of all the area-of-effect attacks for a moment.
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If you body block better hope it by obstacles.
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Again, because bubba can do this thing, so many play him like utter scum, aka camping in every form is a given.
So you might as well throw the game immediately
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Because thats his power
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That's more of a camping issue rather than a Bubba issue, though. I've seen a rank 1 Insidious Pyramid Head facecamping at 5 gens as it physically does not allow you to rescue the hooked survivor.
Insidious means no Borrowed Time and since he can just hold his knife infinitely and it's an area-of-effect attack people can do whatever they want - they can't rescue the hooked survivor. The unhooked survivor gets downed AND the unhooker gets injured/downed.
What the game needs is a legit anti-camp mechanic but that's never going to happen sooo yeah.
@Almo said they tested something like teleporting the killer away from the hook (correct me if I'm wrong) but that mechanic never made it into the game and there's probably never gonna be something similar either so it's "just rush gens" as boring as it may be.
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If you know it's Cannibal and you're together as soon as you hear the Terror Radius, maybe split up?
He carries a 1-shot, healing shouldn't be an incentive to stay together while he's coming for you.
If i get downed along with the 3 other Survivors, i'll either just blame us 4 for being there together, congratulate the Killer for accomplishing that, or both.
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Why do people assume I am talking about regular situations?
I am very explicitly talking about moments where you have to be together, like unhooking something. No gameplay mechanic, no killer power should mean that unhooking someone is impossible because the killer-player is a douchebag and camps AND is rewarded for that.
Or am I wrong?
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Why do you assume i was talking about regular situations?
You talked about healing, i responded about healing.
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first of all what rank are you? cant be high if its happening every other time you go against him lol. should never happen to be honest. Use the environment to your advantage. youre more nimble than every killer. you can change directions on a whim. stick near windows if youre healthy. Just try to get better at making reads. Yeah i never see that happen at rank 1 unless the survivor makes a bad save, but thats the survivors fault ,not the killers
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What's with survivors thinking they're owed safe unhooks? I get that camping sucks, but if they're camping so hard you legit can't get close... just do gens and you'll win as the killer stands there doing nothing for several minutes.
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TL:DR
If your all standing next to each other that Bubba can down all of you in a single sprint. He deserves the 4k because you didn't split up.
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Why are you/the other Survivors:
A) Staying together when you hear the terror radius and or see Bubba
B) Unhooking with Bubba in the vicinity (especially without Borrowed Time)
C) Healing with Bubba in the vicinity
D) Entering Basement with Bubba in the vicinity
I only had ONE team wipe happen due to a single Chainsaw Dash because 2 Survivors decided to both run into the basement before I fully left the area to save the unhooked person (which ended up with all 3 of them getting a chainsaw to the face on the stairs) and the fourth person literally standing in the open in a nearby tile after I hooked the previously mentioned 2.
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Because he is a bad mother #########! The
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Imagine if his chainsaw was no longer an insta-down, but did NOT grant survivors a speed burst. So it'd be likely -but not a guarantee- to get a second hit on a healthy survivor. That'd be fun and still balanced probably.
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The better question is why did you misplay so badly he was ABLE to take out 2-4 people in one ability. Not why can he in general
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When you think about a chainsaw with a 36” to 48” bar, you could understand how Bubba could cut down a group of people, easily sawing through flesh and bone with the combination of the motion of his sweeps and the movement and speed he is traveling with during his deadly frenzy.
It’s actually one of the most realistic features in the game.
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I'll never forget this one match I played as Leatherface on mobile where all 4 survivors at the very start of the match we're on one gen and I downed every single one and hooked all of them within a minute of the match starting. Mobile players are on some other worldly ######### lol
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The whole point of Bubba's Chainsaw is that it is an AoE (Area of Effect) power. He's strong when everyone's huddled together.
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It's a good point. Why would you ever play Hillbilly over Leatherface? He can even make use of Speed Limiter.
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I think he's asking why it is even possible. No other killer has something like this, and it makes Leatherface a super polarizing and hard to balance killer.
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Hillbilly still has a 230% movement speed instadown AND huge map pressure by default.
Hillbilly's fantastic speed also makes it by far less punishing to give up a chase which can be necessary depending on the map, rng and survivor's skill.
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Big deal. You know what's overrated? Movement speed, 'pressure', instadowns. Because at the end of the day, good survivors just don't allow you to make use out of any of that. They'll run the jungle gym or any other unmindgameable loop, and you can't get them. Hillbilly is a prime example of a killer that this happens to all the time. Now that his base charge speed is so garbage, you will chainsaw a survivor only by pure luck and having them be outpositioned. Even when they are outpositioned, they twitch or spin when you're about to chainsaw and it either misses or the game gives you a phantom saw. Even with Bamboozle, every loop is like a god loop unless you M1. His add-ons are garbage also; there's only like 3 good ones. Unfortunately I've begun liking him again recently and try to play with him, so that's why I know all this. Leatherface is ez mode as ######### compared to Hillbilly.
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If this is your problem why do you don't use your common sense and stay away.... Bubba is fine.
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But I've been downed in a group by pyramid head as well though.
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You realize everything you said applies to Bubba as well, don't you?
Not only does he suffer from exactly the same counters as Billy but due to his non-existent mobility he relies on getting his downs/winning his chases quickly as he can't give up the chase and just quickly sprint to the gen on the other side of the map to chase someone else.
This is far from an optimal chase as I messed up multiple times but even then it took him almost 3 minutes to get the chainsaw hit.
Not only would Hillbilly perform similarly chase-wise but at the end of the match I couldn't have just walked to the gate if it had been Hillbilly instead of Bubba.
Bubba just had no chance to get there before me allowing me to pretty much get out for free.
Anyways: It's okay to have different opinions but personally I think Hillbilly is still stronger than Bubba.
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Imagine complaining about Bubba out of all killers.
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A better question is...
WTH are you all 4 THAT close together? That’s free pressure for the killer, make him play the map. Much easier for a killer if the survivors keep him in one area lol.
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His one OP ability is literally the only counter play to multiple survivors swarming any task at once which is a real pain in the ass while hooking in the end collapse
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do you really thank that there all going to group up like that after seeing your a bubba
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It's due to survivors not understanding his power properly. His power is literally "don'tget caught in the open" and "don't stay too close to each other".
It should be even more apparent if he has Infectious Fright.
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Idk bubba with pwyf maxed and the sweep duration addon as well as the iridescent i can cleave through survivors fairly easily (because the iridescent only uses 1 pwyf stack compared to the sweep normally taking 3 as well as the durations making it last far longer). I mean i even caught up with a bt protected survivor when i smacked them with the chainsaw apon being unhooked. That does require 2 addons and a perk though but its a halarious build.
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Because sometimes Survivors are take dangerous risks, like all standing within tantrum range together against a Bubba?
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