http://dbd.game/killswitch
Huntress Lullaby Rework Idea
What if the stacks of Huntress Lullaby remained when the totem was cleansed?
The Hex Totem would be what allowed the Killer to gain stacks and once it was cleansed the stacks wouldn't be able to increase anymore. Lullaby isn't one of the crazy strong hex perks and this would finally give the perk a niche to be used over things like Ruin and Devour. I think it could be pretty balanced because the Survivors have lots of advance notice with Lullaby and it needs 5 hooks to reach full power.
Comments
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Only issue i see with this and its glaringly blunt when you consider BHVrs spaghetti code of this game.
How would this work with undying? If undying isn't cleansed first Lullaby resets it stacks and moves to a new totem like devour hope.
I do like the idea and think Lullaby needs a look at as being an underrated perk, (personally I think the more stacks you get the lower your terror radius becomes down to 5 stacks making every survivor suffer undetectable), but with the current code I dont see this as feasible.
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5 stacks of Lullaby can be incredibly detrimental to survivors. Streamers who are frequently looking at their chat have it the worst. A suitable buff would be to have the skill-check sound pop randomly even without the actual skill-check attached.
Sound without the skill-check
Sound with skill-check
Skill-check without sound
You could experience one of these three, and you would no longer have to accumulate stacks or tokens to make the perk effective.
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