We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
More objectives for higher ranks?
I'm a survivor main (over 1k hours playing and consistently gets rank 1 with little to no effort) and the game seems to get rather unbalanced when the only thing focused is doing generators. I'll mess around with friends and such yet still the game feels easy when you're not up against nurses or spirits. I feel we need to add more objectives (not generators, but something else?) the higher rank you get (red, green, and purple) with each new color signifying another new objective you need to do. Just a thought.
I've been playing some killers (gunslinger and nurse for the most part) and it's gotten to the point where it feels like I can't do anything without the right perks. Where, I can run perkless survivor and still guarantee a double pip.
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