Polls

Polls

I'F you can just equip 1 meta perk

Member Posts: 16

what will you choose? I will choose ds or sp idk😝

I'F you can just equip 1 meta perk 81 votes

Decisive Strike
19%
16 votes
Borrowed Time
12%
10 votes
Dead Hard
8%
7 votes
Sprint Burst
13%
11 votes
Adrenaline
4%
4 votes
Metal of Man
7%
6 votes
Unbreakable
2%
2 votes
Spine chill (maybe)
19%
16 votes
Resilience (I think)
1%
1 vote
Something else
9%
8 votes

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Comments

  • Member Posts: 4,428
    Something else

    Iron Will.

    Also Mettle of Man is meta perk now?!

  • Member Posts: 139
    Something else

    Hope.

  • Member Posts: 526
    Decisive Strike

    MoM it's not a meta perk, it's just bad.

  • Member Posts: 4,428
    Something else

    Yea, in the past, but it got nerfed and now it's just a meme perk.


    Before you took 3 basic attacks and the next hit was ignored, which basically screwed every m1 Killer in the game, but was completely useless against Killers that use their secondary attack more.


    Now you need to take 3 protection hits, which is much harder to accomplish, and most of the time it's not really worth it.

  • Member Posts: 14,885
    Borrowed Time

    Borrowed Time is the only perk I consistently use of that list anyways.

    i am still going for safe unhooks outside TR if possible, but with camping and in EGC that’s not always possible.

  • Member Posts: 399
    edited November 2020
    Borrowed Time

    BT helps you win what would otherwise be lose-lose situations, if used correctly.

  • Member Posts: 422
    Spine chill (maybe)

    Spine chill is my favourite survivor perk, and I play it in all my builds because I love being prepared for a chase and it helps against stealth killers.

  • Member Posts: 3,546
    Metal of Man

    the strongest perk in the game

  • Member Posts: 2,632
    Metal of Man

    After finding out long ago that MoM stacks are obtained by taking the Deathslinger's chain (with the chance of not even getting injured), I have been running the perk a lot more. Also, easy WGLF + MoM is amazing.

  • Member Posts: 687
    Spine chill (maybe)

    I'm a Spine Chill Addict

  • Member Posts: 825
    Borrowed Time

    assuming i am in a call BT always also MoM meta?lol

  • Member Posts: 732
    Adrenaline

    Adrenaline is addictive, once you start using it you cannot stop lmao. Dead Hard is a close second. Everything else I can perfectly do without, I rarely use any meta perks other than the two I have mentioned.

  • Member Posts: 1,257
    Spine chill (maybe)

    Spine Chill is so useful. Borrowed Time is a close second.

  • Member Posts: 529
    Spine chill (maybe)

    chill

  • Member Posts: 517
    Something else

    WGLF. Gimme them bloodpoints

  • Member Posts: 4
    Dead Hard

    Borrowed time is very useful but is exponentially less when you aren't in a SWF. As someone who values good chases over pipping or escaping, Dead Hard is the most useful for extending chases at high-level solo play.

  • Member Posts: 1,448
    Something else

    Iron Will ?

  • Member Posts: 195
    Something else

    Kindred because I almost always play solo lol

  • Member Posts: 3,089
    Unbreakable

    Unbreakable because majority want ds so I won't need it

  • Member Posts: 40
    Metal of Man

    I know it's not meta but I don't care. MoM is best perk.

  • Member Posts: 110
    edited November 2020
    Something else

    I never use these, and I escape just fine.

    People have become to reliant on the meta perks and don’t learn how to loop and mind game.

    Meaning it’s there downfall because they refuse to adapt and learn to loop.


    I rather use myself, Dance with me, quick and quiet, No one left behind and third it depends what I feel I need.

    And I escape just fine,

    I hardly ever use meta perks to survive. This makes it more fun and brings out the horror as well the thrill more. Even more when you loop a killer for over a minute because of more mindgaming.

  • Member Posts: 207
    Decisive Strike

    I feel like it is balanced if you actually get tunneled, either way it guarantees the survivor a head start after he got tunneled.

  • Member Posts: 5,781
    Unbreakable

    Unbreakable because it has the strongest impact out of all other perks, except maybe DS. If everyone is downed without unbreakable, then that is a loss for the survivors and they are in a helpless situation except if someone kobe's, but that is quite rare. With just one unbreakable, and all survivors are downed, the unb user can literally save everyone. I have had moments like this happen in a match. It is also nice to have the passive bonus of recovering faster. Ever had a moment where the killer slugs everyone (not the toxic kind where they just let you bleed out) to end the game or create pressure? Well unb would counter that (kinda BS tho if 2 or more people have it tho).

    The reason I wouldn't use DS like many others is because you don't need it as much as you think. If you are a very good player, then you won't need DS. You could probably rely on your teammates to perform an efficient BT save. BT is already a fantastic anti-tunnel perk. When using DS You are giving up a perk slot for a perk that you might not even get to use most of the time.

  • Member Posts: 2,259
    Something else

    Slippery Meat



    /s

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