This Bloodlust Experiment is very tedious.

DevineNeil
DevineNeil Member Posts: 12
edited November 2020 in General Discussions

I understand to a certain degree of why the Devs removed BL just for test experiment but this is just not a good idea especially for killers who doesn’t have that good of mobility. I was playing custom match with my friend as I was playing as Myser and sheesh i had a hard time of catching him and it took me a whole minute just get knocked down on his character. Also I can’t even find a match as Survivor because I assume no killer players wants to play this text experiment. 😕 I’m trying to get my rift challenges done and I can’t find a single match.

Big RIP!

Comments

  • gibblywibblywoo
    gibblywibblywoo Member Posts: 3,772

    Myers is definitely one of the few killers who I think will truly suffer because of this. His stealth isn't as good as other stealth killers due to being unable to control when he is undetectable. He has no anti-loop like Pig and to an extent Wraith (mainly add on dependant), his EW3 does have the lunge but is timed and more limited than Ghostface meaning survivors can easily wait it out.

    I was very disappointed with the recent stream where the devs said Micheal is in a good place. He's long overdue for a power rework or a removal of EW1 in its entirety to give him at least baseline map pressure.

    The best advice I can give about loops with Micheal is throw on Enduring and Spirit Fury. The upper limit to what you can do with Micheal is pretty much the bare minimum of other M1 killers due to his power not really adding any extra utility outside of a timed lunge.

    Bamboozle is also good for tiles like the God Bus which are nigh uncounterable with an M1 killer.

  • DevineNeil
    DevineNeil Member Posts: 12

    Wow It’s really sad because I might not play Myser until this experiment crap is over with.


    I’ll just play Spirit for the time being,We don’t even get a reward for this BL experiment test.

  • Clevite
    Clevite Member Posts: 4,335

    As a weak looper, I haven't noticed a difference. I still have my occasional good runs, but still have plenty where I go down quickly.

    I asked my streamer level friend to swf a bit and he said the same. He can run you for 5 gens with BL 3.

    His whole build is designed to loop, object, spine chill, resilience, and DH.

    As a killer, I rarely chase more than 15 seconds. And I have been playing spirit and double pipping quite a bit.

    But I am not one to get into long chases with my Wraith either, I will wear the team down and eventually get you.

    It seems great loopers are still doing fine, and us ######### loopers are still going down fast.