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Billy at his heyday

Leonardo1ita
Leonardo1ita Member Posts: 2,354

The video says everything. Just look at the chainsaw cooldown and at the charge time, and how the add ons actually did matter. And this is even on Lery's, not the best billy map, imagine if it had been on rotten fields.

AFTER HAVING SEEN THE VIDEO, the question now is: after considering his actual strength before the nerf, his ability at countering looping, his power overall, were the devs right at nerfing him so much without anything back?

Billy at his heyday 26 votes

No
80%
SnakeSound222BardGibberishAcromioTapeKnotCashelP14Leonardo1itamusstang62AhoyWolfpalletsryummyanonymous31337RoffelbillyUnseen_ForceAwkward_FiendOwlzeyMadLordJackJuampy062Pior_Mortezoozoom6[Deleted User] 21 votes
Yes
19%
[Deleted User]Aven_FallenKonkuradaMooks[Deleted User] 5 votes

Comments

  • Pior_Morte
    Pior_Morte Member Posts: 526
    No

    The add-ons rework was great, gave him a lot of interesting add-ons and nerfed the insta-charge billy, some add-ons changes are questionable (why Junkyard Air Filter better than Pighouse Gloves? Why does the Tuned Carburetor reduce your speed to 110%?) but overall was great.

    But the Overheat Mechanic is awful, absolutely disgusting.

  • Leonardo1ita
    Leonardo1ita Member Posts: 2,354
    No

    So it's a yes. Btw the tuned carburettor turn you into a 4,4 killer, the worst possible thing ever

  • Awkward_Fiend
    Awkward_Fiend Member Posts: 687
    edited November 2020
    No

    Justified? No, of course not.

    However when discussing the actual quality of his rework I think it's solid enough, overheat does jack-######### in most matches and I personally liked his Addon pass (sans the Pighouse gloves and Tuned Carburetor of course). It would've been better if they'd improved some feature of Billy to compensate, like the old spark plug being built in, but ah well, it's par for their rework course.

  • Leonardo1ita
    Leonardo1ita Member Posts: 2,354
    No

    It was balanced before, these were just bad survivors. The cooldown of the chainsaw was shorter, so you had to leave the gen before billy was right on your back. Tuning guide + Thompson mix made the cooldown of the chainsaw acceptable, so cutting distance was actually a viable thing. You still couldn't mouse 1 or do anything for 2 seconds, but you could start moving immediately basically. Now what? Trash add ons not consistent, overheat mechanic for no reason ( no good survivors will get downed in less than 30 seconds or get all slugged so "huh overheat mechanic or billy op) never ever, even in dead zones you could force billy to m1 and waste ton of time to split pressure; curving mechanic nerfed; cooldown after a chainsaw hit also slower, all nerfed.

  • Leonardo1ita
    Leonardo1ita Member Posts: 2,354
    No

    You clearly don't play billy or know how hard it can be to get a chainsaw hit. But let's talk of ideas not people. The cooldown not can't be reduced (no add ons), it is different from what it used to be, tuned carburettor doesn't count for fast charge, or mother's pillows.

    3 seconds of full cooldown is now, before with Thompson mix and tuning guide was 2,2 seconds, I counted the seconds. Much faster

  • Leonardo1ita
    Leonardo1ita Member Posts: 2,354
    No

    The fact of not being possible to reduce the cooldown is drastic, takes away a lot of momentum