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Try Something New.
So today I had an Idea while waiting for a match I had Trapper up and I was looking at map offerings and it clicked in my head Tower Defense! So I chose the map with a central tower theme Asylum the Idea was to defend the middle building.
The first few games went about what you would expect the survivors did gens and left. But about the 4th game survivors started wising up they would try their hardest to get into the building and hide. Not to do the gen but to hide from me patrolling the halls. I have to admit it was the funniest hour of my time in this game.
So I wanted to ask the community do you guy's think you might attempt something like this or do you prefer to just hunt survivors down?
Comments
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I dunno if it's the same thought but I just had the mental image of five towers in the sky with no ground visible, like it's just skybox -- but linking the towers are large, wind swept bridges that make you feel like you're going to fall off into the skybox. Maybe make the ground quake and become more unstable the more generators are done.
That might be cool.
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I get what your saying something akin to pathway's changing as the map progresses. After a gen gets done some pathway's get removed while new ones take their place. If a survivor falls off the map they get randomly dropped somewhere on the map same with the Killer. I think the problem with the idea is that Killers like the Trapper would rule that map idea and while its not bad I think counter play is mum here.
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I see nothing wrong with this.
(Trapper main btw.)
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Booping is still fun, and farming after a few dc's also can be amusing. Very hard to slap around such cute newbies!
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