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Dead hard bug

I am having a bug as survivor where I am pulled back and get hit. I am on the brinks of just running sprint burst. The amount of times I get hit through dead hard makes me pissed.

Comments

  • DetailedDetriment
    DetailedDetriment Member Posts: 2,632
    edited November 2020

    Being pulled back is server latency. Still getting hit during your Dead Hard is the killer's bad connection.

  • HellDescent
    HellDescent Member Posts: 4,883

    It's not a bug. It's their servers

  • Flownominal
    Flownominal Member Posts: 19

    It's definitely on the servers, and it's not just with dead hard. I've had it happen a few times on the sprint burst you get from being hit. And one time pulled back through a window I vaulted

  • APoipleTurtle
    APoipleTurtle Member Posts: 1,274

    This is why they are working on re-coding Dead Hard from the ground up.

    It was designed around the old peer-to-peer system (where killer was host) and doesn't always work as intended on the dedicated servers (hence why survivors mostly use it to "Dead Hard for distance" now).

    Grabs have long been in the same boat and are getting the same treatment, since they are also hilariously unreliable.