The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Only Good Things to say

This is not where I talk about the things I like about this game. There are quite a lot of things I am not fond of but will let slide for now because this is a thread about the things that YOU like about this game. I'm curious and tired of seeing super negative discussions on this site like: "Undying + Ruin NEED NERF" and: "The Twins are a Big Steaming Pile of S* * * !!!". Share what you like about this game. There is no need to be rude or hostile on this thread. This is a place for positivity. :)

Comments

  • Grum_P
    Grum_P Member Posts: 79

    I personally love the fact that, although they are highly priced, there are so many diverse cosmetics and so many of them are incredibly well made and detailed. I also love that there are many that have references like The Wraith's Phantom of Love or whatever the name is is a reference to The Phantom of the Opera.

  • chieften333
    chieften333 Member Posts: 1,554

    I like how thicc Jane is

    But I'm pretty sure she contributes to half of the games file size.

  • Mendax
    Mendax Member Posts: 130

    Michael Myers and Feng Min :3

  • xenotimebong
    xenotimebong Member Posts: 2,803

    I love the character designs. The survivors feel like a collection of people that could actually exist, and it’s cool that they’re from a diverse range of places. The killers are all pretty creepy/threatening, and most of them have interesting backstories. Plus all of the licenses are great, they add to the fun of the game without overshadowing the original cast.

  • DoritoHead
    DoritoHead Member Posts: 3,546
    edited November 2020

    I love how the game looks, the design team is amazing.

    I also love Cheryl.

  • savevatznick
    savevatznick Member Posts: 651

    Diversity of Killer powers is nice. There's a different kind of satisfaction gained from each one. Hitting a close Huntress hatchet is different from a bigbrained Trapper trap catch in-chase. Every killer, when their power actually matters, can feel great.

  • DwightFairfield
    DwightFairfield Member Posts: 1,246

    Their design team is amazing, and the concepts sound incredible. However it's more of the implementation and how they're used that's an issue.

    Their sound design team is incredible, as for whatever team is in charge of designing and implementing cosmetics make very good models.

    The team in charge of making the Realm Beyond updates is doing a pretty good job, however it's hard to appreciate the updates with the advent of breakable walls and the framerate killing, but the team is doing a good job with the modeling and atmosphere.

  • ALostPuppy
    ALostPuppy Member Posts: 3,398

    I like how simple the game is. Nothing in this game is complicated or mechanically difficult to understand and use, and that does contribute very much to its addicting nature and its relatively large playerbase. It's very intuitive to know what you're supposed to be doing in this game and that's kinda neat imo.

    That and the sound and visual design lately has been pretty incredible. While I might hate the gameplay of characters like Deathslinger, Pyramid Head, and maps like Midwich etc, their visual and sound design of these killers and maps are ######### fantastic.