The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

If you could change anything about doc what would it be and how would you do it?

Title^

Comments

  • Axe
    Axe Member Posts: 1,060

    Revert the charge up timer removal. I dont understand why they buffed his ranged shock addons tbh. Green range is very strong right now.


    Thats pretty much it. Otherwise Doc is in a pretty good spot right now, people only complain cause his difficult to stealth against and cant think outside the box when looping him.

  • tomas11403
    tomas11403 Member Posts: 121

    I think doc is actually in a very solid spot right now. His static blast is strong but not oppressive, and his shock therapy actually has a pretty high skill ceiling if used well. A bad doc is pretty annoying to face, as they don't really know how to use the shock therapy and just spam it at any point possible, but if you play smart then this is pretty easy to run against. The only things I think need a tweak are range/discipline addons. Range should probably have the old setback of increased charge time, and discipline need to be reworked, as the decreased detonation delay does genuinely make doc oppressive and virtually uncountable in the right hands.

  • ALostPuppy
    ALostPuppy Member Posts: 3,398

    Revert changes made to discipline, make it no longer decrease the shock therapy delay.

    Revert changes made to his range add-ons and make them take longer to charge up.

    That's it tbh. These two add-ons are so dumb together. Tbh I'd also want to change him back to the way he was with the mode switching. I liked it a lot more. You had to actually think about when to shock people because it wasn't instant and it was a lot less spammy, and much more satisfying when you did it right. Now Doctor is ridiculously simple and easy, I don't have fun playing him anymore.