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Is 'Immersion' a healthy thing for the game?

RoboMojo
RoboMojo Member Posts: 1,326

Personally I find going against survivors who regularly hide instead of taking chase to be really boring as killer. It's understandable if they're in a complete deadzone but playing against immersed survivors when they have numerous strong loops at hand is just unpleasant to go against. At least for me. Aimlessly wandering around, looking for a chase is the most boring part of playing Killer and survivors hiding perpetuates that. On the survivor perspective there is a certain thrill to hiding. That thrill is shortlived though and you deny yourself the chance to be chased (Which is one of the few fun things for Survivors) After all, once the killer leaves the area because they couldn't find you, guess what you're gonna do now? Probably just gens, boooriing. Immersion has it's place but some people take it to the extreme and essentially refuse to be chased, even if their teammates are dead on hook. I'd like to see some opinions on this. So...

Is 'Immersion' a healthy thing for the game? 66 votes

Yes, survivors should always have the option to avoid a chase.
45%
Seiko300InjiTapeKnotF60_31MedivaLeonardo1itaAetherBytesRullisiMooksGlamourousLeviathanScary_Punk_GhostnimesulideDawnMadRothlonBlue_Archer33Pior_MorteMozziestargazer9MeltingPenguinsDroogs 30 votes
Yes but survivors being a detriment by never taking aggro is a problem.
40%
FatelanceZarathosblue4zionDimekAhoyWolfzmassaniOBXAxeAwkward_FiendBassTramChurchofPigBrhoomJay_WhyaskStielTotemsCleanserjayruNemIsLivecheezjtzmegswifeyAcridPyre 27 votes
No, because it makes the game less fun for both sides.
9%
Freddy96Yanthegamer558MadLordJackZestyHORRORfarmerGhost_Pepper 6 votes
Other.
4%
SebaOutbreakSOMENINJANAMEGreatamygdala 3 votes

Comments

  • Awkward_Fiend
    Awkward_Fiend Member Posts: 687
    edited December 2020
    Yes but survivors being a detriment by never taking aggro is a problem.

    Stealth is a great way to play the game, however I do think that there should be some way to prevent survivors from stealthing out to try and force a killer to DC

  • Rothlon
    Rothlon Member Posts: 18
    Yes, survivors should always have the option to avoid a chase.

    It depends, I have a friend who sucks at chases, so he plays Immersed, he is the best gen jockey/medic for our group and plays well with the other roles

  • Ink_Eyes
    Ink_Eyes Member Posts: 561
    Yes, survivors should always have the option to avoid a chase.

    Newer players sometimes don't know how to loop and their only way to survive is by hiding, just let them have it...

  • BassTram
    BassTram Member Posts: 195
    Yes but survivors being a detriment by never taking aggro is a problem.

    The only point I would make would be if you're on first hook and another survivor is on death hook you'll want to take the aggro from him and get hooked so you don't lose a survivor earlier in the match than needed.

  • Blue_Archer33
    Blue_Archer33 Member Posts: 318
    Yes, survivors should always have the option to avoid a chase.

    As an avid player of both sides, I think survivors should always have the option to attempt to remain undetected/unchased. When I play survivor, I always opt to play Medic builds and try to keep everyone else alive - hook rescues and heals being my #1 priority. If I'm not alive to do so, my playstyle is out the window - so playing immersive is the goal. From a Killer perspective, I can respect survivors who successfully play immersive. Especially if such an immersive gameplay centers around lockers (which then provide free grab).

  • Leonardo1ita
    Leonardo1ita Member Posts: 2,317
    Yes, survivors should always have the option to avoid a chase.

    One thing which is stupidly powerful is that survivors can actually wait until corrupted intervention is over, if they all hide.

    Second step: go near a gen, wait for the killer to pass by, and start doing the gen. This will waste an incredible amount of time, enormous. I'd really like to see a coordinated play like this. Either way the killer can't spent all the match checking lockers and rocks around the map

  • Hex_Llama
    Hex_Llama Member Posts: 1,846
    Yes, survivors should always have the option to avoid a chase.

    From hearing the game described, I always assumed that stealth would be the main strategy, and I was surprised when I started playing and the norm was to do everything out in the open and loudly. I don't have the patience to stealth around as much as some people do, but, if they're good at it, and they're not taking the game hostage, let them do it.

  • blue4zion
    blue4zion Member Posts: 2,773
    edited December 2020
    Yes but survivors being a detriment by never taking aggro is a problem.

    Stealth for sure should always be a part of the game, and even improved with the nerfing of loops.

    Edit: About ppl who only avoid and never help take aggro for, say a survivor on death hook, they're just bad teammates. Dunno how to change that.

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742
    Yes, survivors should always have the option to avoid a chase.

    Not everyone can get the hang of looping, juking and mindgaming. and then there are killers that are meant to be 'avoided'.

    Imagine how different gameplay and metaperks would be if people would TRY to play against certain killers with stealth as it was possibly intended.

  • Mooks
    Mooks Member Posts: 14,841
    Yes, survivors should always have the option to avoid a chase.

    I think it’s weird that stealth and avoiding chases in such a game is looked down upon while camping and tunneling is not.

    i like chases but I hate mindless looping and most of the times it’s the survs that loop around a hooked or always lead the killer to others doing gens or other stuff that complain about others being ‚immersive‘

  • SpookyPumpkinPiez
    SpookyPumpkinPiez Member Posts: 278
    edited December 2020

    Couldn't get it to show my vote, so there should always be an option to hide

    I'm consistent red ranks but if I'm chased I'll be downed within seconds. I just plain suck no matter how much I practice. I will literally bring my team down if I get chased. But I take care of most of the healing and unhooking, and I can repair gens because I just hide until the killer leaves then go back to repairing. The only time I try to get chased is if someone who would die if they got hooked is being chased or something

  • OBX
    OBX Member Posts: 854
    edited December 2020
    Yes but survivors being a detriment by never taking aggro is a problem.

    Immersed survivors that never take aggro put a lot of pressure on the other 3 survivors to not get caught because they won’t share hook states.


    mostly bad teammates

  • ChurchofPig
    ChurchofPig Member Posts: 2,769
    Yes but survivors being a detriment by never taking aggro is a problem.

    Immersion is a tricky thing to say "Is it healthy for the game" because it's not that simple. There's so many factors because there's types of immersion. If you're being immerse to take the game hostage, no that's not healthy for the game. If you're being immersed to just try and stay alive but you are doing what you can to help your team and proceed through a match, yeah that's healthy for the game. (Killer will be mad if you're being immerse in the second way but it's also healthy gameplay and the game is still moving forward)

  • AetherBytes
    AetherBytes Member, Alpha Surveyor Posts: 3,062
    Yes, survivors should always have the option to avoid a chase.

    This. I'll take aggro as a last resort, but you better believe that if it could end in my death i will abandon you