General Discussions

General Discussions

Why the Mori change is good for DBD

Member Posts: 436
edited December 2020 in General Discussions

There should be nothing that you can bring into a game that will increase your win rate by 30%+. This creates a balancing nightmare and is bad for the overall base gameplay of killer. You can't balance 80% of the game, when there's a 20% option that automatically allows you to win.

How many times have you heard "Buff X" only to be met with a "Nerf Keys/Mori's first" reply. Sounds like a dumb argument with no correlation right? Well unfortunately, these items actually skew the stats and are weighed in decision making. Hopefully with this change, we can better focus on actual balance issues rather than clicking a red item in pre-game lobby that completely skew the games stats and balance.

Before someone goes "But what about keys". First off, just because BS exists doesn't prevent you from fixing actual issues. Secondly, I'm all for a large nerf or outright removal removal of keys as long as survivors are given an option to bleed out on the floor when slugged (which I hope gets done soon).

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