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Now that the killer works what is the point of her?
Now that the has met the checkpoint of functioning I want to aske the question: What is the point of her?
- What is the point of Victor attaching to a Survivor when you can pull him of in a few Seconds without even having to stop? How good can it be if you had to implement a feature to stop him being attached?
- Why have it that you can crush Victor when you down someone? All that leads to is that you can´t use him against survivor traffleing together, cause every time you down one of them they´ll crush you and have the guy picked up till you get there.
- What is the point of Hoarder now that you removed the reduced item rarety? If it was map wide and mabye gave a survivor opening a chest exposed or oblivius it might atleast be interessting to use but now it just gives more items to survivors in exchange for being possibley the worst information perk
- Why is coup de grace? Why have a perk that gives you a longer lunge with limited uses with out input from the killer when to use them?
In conclusion I think the Killer could use some improvments:
- Have Victors Aura visable imideatly opon being attached and have a survivor stand still the entire time he removes Victor or have Victor stay on the survivors back for some time before being able to be removed so the killer can attleast has the chance to get to the survivor before he can just rip of Victor
- Have it so that if Victor downs someone he can not be crushed so that survivor aren´t save just because the are close together.
- Like I already said have it be map wide and have some sort of effect on survivors who open chests.
- Make coup de grace like fire up. For every gen 10% longer lunge.
Comments
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- They can't preform other actions while doing it, and they have to stop for like 1-2 seconds to pull him off. The point of it is that they littrely can't do anything, can't hear the TR, and can't be healed while hes on their back.
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I prefer the survivors take Victor hostage. I never recall him. If I recognize they are doing this I let the Vic’d survivor rat out his teammates with his killer instinct and chase the ones that can do actions. If you know how much a dead survivor harms a team, and they ghost themselves, it’s a major advantage to the killer.
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THANK YOU.
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People only want to find the negative in everything is the problem on the forums it doesn't matter what the devs do , in some way, shape , or form they will get trashed on for any change that gets made
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1-Taking victor hostage means that guy is not repairing, healing or doing anything besides unhooking. It becomes a 3v1 and those heavily favor killers.
3-Hoarder functions as a tracking perk that works not only on chests but items on the ground too. Not saying its effective, but not all perks can be good. If you're feeling frisky, you can try to combo with Franklin's in a lobby with lots of items.
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It is kinda funny how the unfinished version of the killer was stronger then the finished one
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2 players on gens as you spend over a minute chasing a single survivor that is good at looping while the one with victor just stays at a loop away from the others and preforms saves.
you turn yourself into a m1 killer without a power for one survivor to be semi disabled, if the survivors are good you will lose.
edit: this was literally proven in the ptb even good streamers said that the trade off wasn't worth it.
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I never have these issues I jump on there back and Momma on the way and because of that they will do there best to get him off since he will alert her of the locations of teamates. Pluse it's an easy down and pickup (the guy with vic). Twins are fun hate their bp gains tho and emblems geez hope they did/do something to help with that.
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Money
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Hey man, it’s not three survivors on gens while you chase a good looper. Also I take in content from streamers as well (learned a lot from them too) but don’t base my opinions entirely on theirs.
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Sometimes I feel like I’m the only player that thinks like I do when I post something so glad to see another person agrees with what I say. Thank you.
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the problem is that good looper won't go down quickly, if they know your doing this they can play extra safe so they can waste more of your time and even if only 2 survivors are doing gens that is enough to make you lose.
Your best situation against good survivors is you find them all and halt their pressure which is situational, the more likely situation is they splitted up and 2 gens got done as or after you chased a single survivor. At worst they are really good and know how to play against a m1 killer which leads to more gens getting done and if you drop the chase you wasted your own time.
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This is why you should listen tot he people thatw arn you against buying new killers in this game for at least the first few weeks after their release. Unless it is ONLY for a potentially god tier perk combo. The killers will be enticing at first, until they got your money, and then they will always be nerfed... or in this case fixed lol.
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If the killer is losing chases, they probably deserve to lose. Hooking one of those three remaining non-Vic’d survivors commits one of the two remaining to altruism. Leaving the killer to chase the altruistic survivor or the gen survivor. It quickly snowballs in favor of the killer. I know this because I’ve played it.
It creates a lot of pressure and I’d recommend survivors remove Victor as soon as safely possible.
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that's assuming the survivor isn't good, killers win chases with their power and survivor mistakes, if you don't have a power and the survivor isn't making hit threatening mistakes you're not getting them quickly.
Even the best killers can be looped by survivors who are good and paying attention and predicting your moves, when no power comes into play the survivor controls the chase.
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I feel your position assumes the killer is bad (can’t win a chase).
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Dude go play a few games as wraith, leave your power and see how many chases you win and don't worry about losing.
Without a power you can't end chases quickly against good survivors and don't just play one play a few so you have a better data set. I know i can get decent amount but i more than likely won't win simply because not having a power is absurd.
edit: as the twins if survivors keep taking off victor you will obviously use them so your not in the situation of being a pure m1 killer. being wraith without a power gives you the best experience.
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Also good killers will eventually get the survivor but that chase will last too long and result in a bad ratio of hooks to gens which means you lack end game pressure to keep survivors off the final gens.
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Let em hold Vic while Charlotte goes for someone else. In that 45 secs Twins can easily have two people injured and then when Vic gets released again, that can be two very quick downs.
People put way too much belief into Charlotte is useless.
Killers like Doctor, Pyramidhead, Clown, etc, get hits all the time without using their power. Charlotte is no different.
Play them right and the survivors are spending huge chunks of the match just hiding and healing which they can't ignore cuz Victor sees the blood so brightly.
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