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So... about that invulnerability thing...
Can we make it so it's like a dead hard? Like it literally makes u invulnerable just so u can still hit the other survivor..
Comments
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no
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Tru3Lemon said:
no
Instead of it punishing no one for yolo saves, it should punish the yolo saver. Not the person being saved and certainly not the Killer.
The person making a stupid save for the sole purpose of farming a few hundred more altruism points should be punished.
A Survivor should become exposed within 8 meters of a hooked Survivor, and for a few seconds afterwards, when within the Terror Radius. Or, the Killer should have no attack cooldown when hitting a Survivor who goes for a save. It makes no sense that the Killer wipes off their weapon while their target pulls someone off the hook because they know they can’t be hit again.
BHVR need to discourage yolo saves, but all they’re doing now is encouraging them and making it impossible to punish.1 -
@Judgement said:
Tru3Lemon said:no
Yes, it should.
Instead of it punishing no one for yolo saves, it should punish the yolo saver. Not the person being saved and certainly not the Killer.
The person making a stupid save for the sole purpose of farming a few hundred more altruism points should be punished.
A Survivor should become exposed within 8 meters of a hooked Survivor, and for a few seconds afterwards, when within the Terror Radius. Or, the Killer should have no attack cooldown when hitting a Survivor who goes for a save. It makes no sense that the Killer wipes off their weapon while their target pulls someone off the hook because they know they can’t be hit again.
BHVR need to discourage yolo saves, but all they’re doing now is encouraging them and making it impossible to punish.They honestly should remove that perk it total.
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That would make basement saves basically impossible.
I've been running a build with we'll make it, borrowed time, empathy, and we're gonna live forever (because I'll be doing a lot of hook saves and jumping in front of people anyways, not because of farming). I had a game with the spirit, and took a chance destroying a hex totem to get rid of ruin, and it was exposed grounds. She managed to down three people by the basement, and while she was carrying the third person down, I unhooked two of them and they both took the hits for me while they were invulnerable. Then after she hooked the third person she went after everyone else, but they had borrowed time up. Then I unhooked the third person, and became heals on wheels just healing everybody up. Could have been an instant loss there since we only had 1 gen done, but thanks to invulnerability we all got out.0 -
@McCree said:
Can we make it so it's like a dead hard? Like it literally makes u invulnerable just so u can still hit the other survivor..Agreed, I got redirected to the invulnerable target several times already
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