Random Thought on Spirit
Everyone knows about the horrific creature that is Stridor Spirit. A lot of people are probably begging for it to go away but there's a huge chance that it might ruin Spirit completely. Anyway, you can add this thread to the list of Spirit nerfs that have been posted in this forum.
1. Spirit will be deaf while using Yamaoka's haunting. Completely deaf, not just having her hearing muffled
2. Father's glasses becomes base kit. If Wraith can see neon blood then so can Spirit. It's to balance out her loss of hearing.
3. Father's Glasses are replaced by Father's Hearing Aid which basically allows Spirit to hear while using her power (This is optional by the way)
Basically my idea is that if you take away Spirit's strongest tool and make it an add-on, it would actually limit her choices. No more will you see Yakuyoke Amulet and Mother Daughter Ring wielding Spirits
Besides, Father's Glasses is weak yet reliable enough that making it basekit would probably not make Spirit broken.
Comments
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So, aside from making Sloppy the base perk instead of Stridor, we would heavily nerf her first hit to half-nerf her 2nd one.
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Here's the thing though. Blood requires a survivor to be injured. In a lot of matches in higher ranks, survivors don't stay injured for long (Either by Self-caring in the corner or having half-descent teammates). It also means that Spirit will be having a hard time landing that first hit.
Plus I want to see Lucky Break being useful. Iron Will is great but I would love to see the other stealth perks receive love.
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