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Pig traps in endgame

Francesco044
Francesco044 Member Posts: 111
edited December 2020 in Polls

Would you prefer to...




Edit: at the fouth it's not "placed" but if the trap is present during the endgame collapse

Pig traps in endgame 23 votes

Make the pig's RBT active if placed after the last gen is repaired
13%
TapeKnotFrancesco044Zesty 3 votes
Make them activate only if the endgame collapse hasn't been started
21%
musstang62Awkward_FiendWiktoroxjayruNoOneKnowsNova 5 votes
If placed after the last gen pops, the timer won't start but the survivors cannot leave
17%
MadLordJackTheButcher6641Herachi_SakuraSmol_person 4 votes
If placed in endgame collapse the timer slows down (the endgame collapse one)
4%
F60_31 1 vote
^Both the two options up there ^ (the third and the fourth)
13%
GibberishHex_LlamaCryptFriend 3 votes
Don't make any changes
30%
[Deleted User]TaigaManíaco_da_garrafaBloodyBunnybm33TripleStealTrashmaster 7 votes

Comments

  • Hex_Llama
    Hex_Llama Member Posts: 1,922
    ^Both the two options up there ^ (the third and the fourth)

    TBH, if I have traps left over after the last gen pops, I use them anyway to get the points and, half the time, the survivor starts running around trying to take it off instead of leaving. I picked this option because I don't know what else to pick -- I think the traps should do something after the last gen but not something so strong that everyone would just wait until EGC to use them.