How to fix Victor slug and camp
So the Twins right now have a very unhealthy play style of camping and slugging I have 3 solutions
- Make it so while playing as Victor you press Y on PC, A on Xbox and X on PS4 to instantly teleport Charlotte to Victors exact location. This would help solve the slugging problem so she can instantly hook the person.
- Victor dies instantly if he’s within 8 meters of the hooked survivor while idle. Victor can now be released anywhere when near a hooked survivor but can’t park near the hook. This would solve the camping problem.
- Reduce Charlotte’s wake up time from 3 secs to 1.5 seconds. This would greatly improve them and make them less clunky
these are my changes to the Twins this would make them much more fun to play and go against. Thoughts?
Comments
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if Victor can now be released anywhere when near a hooked survivor but can’t park near the hook you can leave Charlotte some where close and with that wake up time that will increase camping hooks
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I don’t know how to describe it but you how when you hook a survivor with Charlotte you can’t unbind Victor when near a hook and when your near a hook as Victor you can’t turn back into Charlotte if she’s close I basically fixed that but made it so Victor will die if near a hooked survivor
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It doesn't matter what happens to Victor. You hook a survivor as Charlotte. Then release Victor leaving Charlotte there. Victor runs around doing whatever. If a survivor does an unhook you instantly switch to Charlotte and in 1.5 seconds you swing at whoever is there.
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ok then
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Killers slug in order to slowdown the game, because they are desperate.
Now, when it's the only playstyle is, a killer has. Then that killer needs a buff. Not a nerf.
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I’m not nerfing them I literally made it so you can teleport Charlotte to Victors location at any time
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I wouldn't say buff or nerf, but a rework for sure.
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