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Unrelenting rework?

TheButcher6641
TheButcher6641 Member Posts: 252
edited December 2020 in Feedback and Suggestions

Not many people run unrelenting as it is a very underwhelming perk. I think it should be buffed or reworked in some way to make it viable. I was thinking something along the lines of: for every completed generator gain a 10/12/14% reduced cool-down of missed Basic attacks. When the hatch or exit gates are open your movement speed is increased by 5% and the cooldown for missed basic attacks is reduced by 100%.

I think that this would make it much stronger, especially at the end of the game. When the exit gates are powered the cooldown would be 50/60/70% faster and while it may seem weak it's definitely an improvement over what it is currently. The second feature also adds a little bonus to the perk. Does anybody have any other ideas of how unrelenting could be changed?

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