new maps poor hitboxes
the reworked autohaven is the worst of this but macmillan has it too.
Autohaven has a lot of short loops with lawnchairs and various debris, almost all of them have really inconsistent hitboxes, some extending nearly twice the height of the actual object. Throwing hatchets over these or harpooning always means you hit thin air.
Hiding behind any rock or tree as ghostface means i always get revealed, i could lean and then go back to where they arent visible but they still reveal me either way. trees are like they arent there at all, where even if im fully behind one i still get revealed. this has never happened on any other maps besides these reworks.
i imagine this is something to do with the hitbox of the new gen, or something to do with the jungle gym im in. But i lost the game because of the fact i couldnt pick her up.
Shouldnt be a standard for some of the most common maps in the game, i dont even play a projectile killer and im really bothered by this.