The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

22...

22 Killers, 24 Survivors, 78 Killer Perks, 86 Survivor Perks, does anyone truly believe that we need anymore Killers, Survivors, or Perks of any kind? I'm being serious here. This game is so broken in all aspects of the game, yet all we get is broken chapter, after broken chapter, after broken chapter, after broken chapter, after broken chapter, after broken chapter, after broken chapter, after broken chapter, after broken chapter.

What would this game be like if someone grew some balls and did something like Blizzard has done multiple times with WoW, basically reducing and refactoring the game to make it fun again. While the current Blizzard is nothing like it's former self, at least they know when something becomes unsustainable. Spending a year reimagining the game, while solely releasing cosmetics, new maps, and balance updates, would allow this game to grow again.

As it stands, a new player would have to be a complete idiot to get involved with this game, and a masochist to stick with the game. The grind is so insane, for absolutely no reward at all. 5,148 Killer-Perk-Tiers and 6,192 Survivor-Perk-Tiers as absolutely ridiculous, yet the common response for the past 3 years has been "We're looking into it", while it continues to get worse.

We don't even have the events of events past, many of which were actually fun. Who wants a margarita? Yes, some were broken as #########, but that's due to poor planning and execution. How can we have dropped to such a low that not even the campfire can be updated with a Winter theme that already exists? How can any player justify this behavior? Again, I am being serious here. How can anyone justify this as a "Christmas Event"?

Comments

  • bredbeddle
    bredbeddle Member Posts: 103

    The time that they could've spent making a good Christmas event will instead be going into a mega big Halloween event next year -- that's the promise, anyway.