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Reworking perks: Laurie's Perk

dspaceman20
dspaceman20 Member Posts: 4,699
edited January 2021 in Feedback and Suggestions

Laurie's perks are really problematic to say the least every one can mostly agree that her perks are either way too overpowered or completely useless so I will take it upon myself to rework her perks.

Sole survivor

you become shrouded in isolation and the Killer's aura reading abilities are disrupted as your friends reach closer to death.

Each time your allies reaches a hook state you gain a token.

For each token you gain your aura will not be read by the killer within a max range of 4/6/8

Object of obsession

A supernatural bond links you to thr killer

Whenever you enter the killers terror radius you see the killers aura for 1/2/3 seconds.

Whenever you leave the killers terror radius they see your aura for 1/2/3 seconds.

Object of obsession is deactivated if you are not the obsession

Increase your odds of becoming the obsession.

Desicive Strike

Using whatever is at hand, you stab at your aggressor in an ultimate attempt to escape.

After being unhooked or unhooking yourself decisive Strike will become active and usable for 20/25/30 seconds. Decisive Strikes timer is paused when chased by the killer.

When Decisive Strike is active, when grabbed by the killer you will automatically escape the killers grasp and stun them for 5 seconds. During that time you will leave no scratch marks or blood trail.

Decisive Strike deactivates when another survivor is hooked.

Stunning the killer will result in you becoming the obsession.

Increase the odds of you becoming the obsession, the killer can only be obsessed with one survivor at a time

How are these reworks ( I made the DS rework somewhere else but I thought it would be ok to put it here as well)

Post edited by Gay Myers (Luzi) on

Comments

  • MadLordJack
    MadLordJack Member Posts: 8,814

    The Devs shot down any chance of DS being paused in a chase. They want chases to only ever benefit the killer and are unwilling to rework the mechanics so that moonwalking doesn't drop the chase.

    Otherwise, solid ideas. I especially like the OoO one, but I would make it so that both the survivor and killer can see each other when the survivor leaves the TR.

  • nursewannabe
    nursewannabe Member Posts: 1,075
    edited January 2021

    Scenario: you get unhooked by a survivor while the killer is proxy camping. He hits the unhooked while they're unhooking you, and then immediately after downs them. He then decided to tunnel you. If you don't have bt, he can just down you, pick the unhooker up, then pick you up again and you won't have ds. And even if you have bt, a good killer will end the chase fast enough. How is that not tunneling?

    Jesus, the only perk that needs a rework is Object. If you people think ds is problematic, maybe you (or your favorite streamer you're just parroting) are playing the game wrong.