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Fan made: the evil within chapter

onemind
onemind Member Posts: 3,089
edited January 2021 in Creations

This isn't confirmed but this would make a cool chapter of any of you have played the evil within you know what the keeper is ch7 or box head

Killer:the keeper

Active ability: agonizing snare the keeper throws down a snare with a 1s slowdown of 95% speed the keeper can have up to 12 snairs in a trial at a time upon placing a snare it has a 15s cooldown if placed in a chase otherwise it has a 5s cooldown before placing another one. the snares arm after being down for 3s

(The keeper can step in his own snares when not carrying a survivor locking him for 2.5s)

If a survivor steps in an agonizing snare they will be stuck in place and afflicted with the status effects obvious and blindness if they get hit while in a snare the will receive mangled survivors will have to wiggle out of the snares (simmlar to wiggleing when being carried)that takes 8s to get out of the snare

Survivors can disarm the snares this takes 2.5s

Secondary ability:the keepers safe

After a 45s cooldown the keeper can teleport to a safe box in the map (hitting a survivor in a snare reducedes the cooldown by 10s)there is only 5 boxes in the map at a time the teleport takes 5s as he fades in the keeper maintains full sight while rising this process takes 5s if a survivor spots a box on the ground they can put debris and rubble on it to increase the time taken to teleport from 5s to 8s if a survivor is looking at the box the keeper is teleporting to the screen will start to pulse a dark red and start to hear a heart beat if near a box that he teleports to that's out of sight.

The animation for the keeper teleporting is he takes both hands and puts them at the bottom of his neck and starts to push up until. Yea then he will teleport to the box he is looking at. This will leave a new box for him to teleport to later as he takes possession of the new box

Unique trait if the keeper is stuned by 2 pallets before teleporting the keeper will die and teleport to a random box in the map in the process instantly breaking the pallet and haveing a 3s teleport this will drain half his teleport bar to tell if he is about to die full health will look normal injured he will have a dented box and a hole in his chest

The survivor will be corvo atonno

His perks will be

police trained :

You've learned to role with the punches and keep moving

Upon getting injured the speed burst you get will be extended by 1/2/3s but be 10% slower

Team medick :

You're training for first aid has taught you how to be quick when it matters the most

when healing with a medkit press the secondary ability button to increase your healing speed with the medkit by

50/75/100 % (caps at 100%)

But have a 25%efficiency loss while doing so

Little surprise

You have a tendency to find the little things that people miss

when looting a chest you have a chance to find firecrackers in them

The odds of finding a firecrackers is increased by 0/10/25% (at least 1 per game


Upon making this I realised that the keeper sounds a bit like freddy but thoughts

Post edited by Gay Myers (Luzi) on

Comments

  • onemind
    onemind Member Posts: 3,089

    I know there were no perks for the killer I just couldn't think of anything