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Do you have a Killer that actually makes you feel powerful and dangerous when playing?

AggressiveFTW
AggressiveFTW Member Posts: 1,081
edited January 2021 in General Discussions

I think Pyramid Head probably is the one that actually makes me feel powerful and dangerous when playing him. He's really tall and strong, look-wise. Gameplay-wise he also makes me feel powerful, just because of how he can shred through the survivor's defences. I think his mysterious vibe also makes him dangerous and scary, on-top of that his HUGE knife.

Please tell me your killer that you think makes you feel powerful and dangerous when playing!

Comments

  • JimbusCrimbus
    JimbusCrimbus Member Posts: 1,116

    Pyramidhead.

    or Deathslinger even (I used to play competitive CoD2 back in the day so being good at shooters helps).

  • GannTM
    GannTM Member Posts: 10,893

    Spirit’s my main, so it’s definitely her.

  • Yords
    Yords Member Posts: 5,781

    Oni and p head. There are just those moments where you are the reason all of the survivors just completely falls apart.

  • BlindMole
    BlindMole Member Posts: 649

    Any killer but especially légion. I suck so hard (even more than with the others) that survivors start laughing so hard that it gives me the opportunity to engage fury hell and actually win

  • Huge_Bush
    Huge_Bush Member Posts: 5,424

    Trapper when I get someone in the basement. There is no getting out if I don't feel sorry for you.

    He also made me feel powerful because I loved it when I notice survivors are actively avoiding plain old grass.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    Clown. It’s becoming increasingly easy to down survivors the more experience I accrue with him. Survivors that don’t care about stealth, or are just not good at stealth die very quickly in my matches, no matter how good they would usually be in a chase because I screw with all of their chase options as Clown.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    Trapper still makes me incredibly paranoid. Hesitating at every patch of grass, corner, and vault before proceeding.

  • Jarol
    Jarol Member Posts: 1,985

    Myers, whenever he saw Halloween the guy was shot, stabbed, burned and hanged and he didn't die, When he played it it makes me feel powerful and immortal.

  • Yamaoka
    Yamaoka Member Posts: 4,321

    As awkward as this may sound: I really like your dedication to Clown. It's oddly satisfying.

    @topic:

    Bubba. Ever since he was released he made me feel like an actual killer that survivors have to avoid at all costs unlike literally every other killer in the game. This feeling hasn't changed in all these years even though there's some killers that are mechanically stronger.

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,095

    Definitely Myers. I know how to snowball a match with a tier 3.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    Thank you.

    Honestly, my persistence with sticking with Clown is that I simply don’t have the patience for endless looping, and long chases.

    Getting to the point of knowing exactly how survivors will run most loops means that Clown can quickly kill almost all of their chase options, or get survivors wasting pallets at amusing rate. That might make you wonder why I never picked Nurse up. I just like that Clown doesn’t need to be attacking/approaching in a linear fashion. I can remove all the survivors options, and reduce their mobility without compromising any of Clown’s base mobility.

  • ExcelSword
    ExcelSword Member Posts: 512

    It never sat right with me that people would easily call say Clown is the worst killer, while in the same breath so that Freddy is too easy to play and overpowered. Clown's gas is so much better than Freddy's snares, as you can aim ahead of survivor's routing to stop "hold W" gamers, and with addons are more reliable and available. Freddy's snares can be countered by abandoning the loop since he has to set them up or just waking yourself up.

    The only reason Freddy is better than Clown is because of his teleport, and not many survivors bother to wake up or abandon loops against him. Clown is more deadly in a chase than Freddy and I hope his rework solidifies that identity.

  • Huge_Bush
    Huge_Bush Member Posts: 5,424

    I turn into an extra huge bush when I play against Trapper. I just run in a straight line to try to get him to the other side of the map so my team could have some time to heal or finish a gen. I won't vault anything or go on grass. Plunderers is a Godsend against him when it gives me a pink map.

    One thing I have noticed about Trapper, and this may just be me, is that they're the least sweaty killer that I face unless they're working on an annoying basement challenge or something.

    I still love playing as him, I just wish devs would hurry up and make his bag add-ons base-kit and allow him to start with all his traps.

  • Kalec84
    Kalec84 Member Posts: 495

    Oni

    Lately i get stomped even with nurse, with oni a lot less

  • Adjatha
    Adjatha Member Posts: 1,814

    Infinite T3 Meyers.

    There is nothing better than cleaning the bad taste of getting blown up by mis-ranked, poor matchmaking than splurging on Evil Within 3 and just going from person to person, tearing apart anyone I find, or who come to help those I've gotten.

    Previously, using an Ebony Mori with Discipline Doctor filled that niche, but that's gone now because always more killer nerfs.

  • AetherBytes
    AetherBytes Member, Alpha Surveyor Posts: 3,062

    Demogorgon.

    I know how to do massive damage and pressure the entire map with him, and thats before perks. Whack on NOED, Distressing, IF, and STBFL and the second that last gen pops its a slaughter cause he only has 2 objectives to defend.

  • Xyvielia
    Xyvielia Member Posts: 2,418

    Nurse... she’s invincibility tier feel while playing her


    ...also, Doc is insane and dominance over everything is on another level

  • tt_ivi_99
    tt_ivi_99 Member Posts: 1,463

    Billy all the way.

  • Exor
    Exor Member Posts: 256

    Blight takes the nr.1 spot for me. He just has everything I like about a killer: mindgames (outside the normal m1 mindgames), anti loop on basically 90% of all structures, speed and, as a result, lethality. He also counters the hold W after a hit/pallet strat and most of the time also counters bodyblocks, since it's really easy to slip by a healthy survivor or a survivor with BT and get a lethal rush hit.

    There are also tons of ways to improve while playing him, due to his high skill ceiling and tons of different strats for chases.

    On top of that he both doesn't rely on add-ons AND has really good add-ons to spice his gameplay up, one of which even makes him situationally even more lethal than a nurse.

    The only downside right now are faulty structure hitboxes on some older maps + most reworked maps and his camera position, with one of them being confirmed to get fixed soon-ish.

    Overall one of the best and most fun killers they ever released imo, just a shame that his power and lore don't fit well, would be interesting to see what an alchemist could do except running fast and hitting people with a stick.

  • HollowsGrief
    HollowsGrief Member Posts: 1,497

    Oni for sure, a good Oni is absolutely scary to face, and you feel so powerful when you get his gauge filled.

  • yobuddd
    yobuddd Member Posts: 2,259

    Hag

  • MasterGrit
    MasterGrit Member Posts: 331

    Blight

  • Boomer_Zoomer
    Boomer_Zoomer Member Posts: 29

    Spirit or Blight

  • MadLordJack
    MadLordJack Member Posts: 8,814

    Blight. Nurse. Spirit. Huntress.

    But above all else, with no exception, Hag. I would be more confident running perkless Hag on Haddonfield than Nurse with Ruin/Undying/Infectious Fright/I'm All Ears on Blood Lodge.

  • Demo. Trapper. Oni.

  • ukenicky
    ukenicky Member Posts: 1,352

    Hag. I feel unfairly in control of a match as Hag lol, well as long as survivors are in my web but even then I can extend the web out and into other areas with well placed traps and just absolutely control everything.

    The only thing that I feel I have absolutely no control over as Hag is the end game as, if the Gates are far apart it's gg. Some survivors are inevitably gonna escape because her mobility is limited to the triggered traps.


    On the flipside the killer I feel powerless as is Plague. My God this poor character has quite possibly the worst design and bugs right now. I really hope Behavior fixes her because currently she's unplayable for me.