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Is it possible to fail the unhook with Deliverance + Monstrous Shrine?

Moxie
Moxie Member Posts: 806

Deliverance is a 100% chance to unhook self, but Monstrous makes it 15% more difficult.

Just curious.

Comments

  • NomiNomad
    NomiNomad Member Posts: 3,181

    I actually don't know, but I don't believe so. Deliverance is basically supposed to guarantee an Self Unhook. I remember there used to be a bug where adding luck offerings ontop of Deliverance would break it for some reason, but that's since been fixed. So I imagine if Monstrous Shrine did mess with Deliverance, it's a bug.

    But let's get real, who would ever use Monstrous Shrine? It's the worst perk in the game imo.

  • CheyeneKL
    CheyeneKL Member Posts: 723

    That's a really interesting question that I would also like to know the answer to, lmao

    The answer is probably no, but I'm actually not sure because I don't know if it would work the same way that Stridor/Iron Will/No Mither type stuff works. Your sound level is at 100%, t3 IW reduces it by 100% but Stridor makes you 50% louder or whatever the percentage is, so it halfway cancels IW out instead of your volume staying completely muted.

    I COULD actually see it working that way- making your self unhook attempt success rate 85% instead of the full 100% (which would still basically guarantee an escape by your third try, unless you're extremely unlucky) but I'd love to see someone test it out a few times in a KYF lobby, just to have a definitive answer hahaha

  • oxygen
    oxygen Member Posts: 3,339
    edited January 2021

    I'm not sure, and it depends on if Deliverance gives +100% chance to self unhook or if it sets the unhook probability to 100%.

    With the former, MS will bring the probability below 100%.

    With the latter, it will only do so if MS is applied after Deliverance.


    Does make me curious what's the case 😄

    EDIT: Assuming the percentages are additive to begin with. For all I know the 15% harder self-unhooks from MS might be multiplicative just making them 0.6% less likely to work (15% of 4, from the base 4%) or something.

  • HollowsGrief
    HollowsGrief Member Posts: 1,497

    I have seen a normal kobe when the killer had this perk on, I honestly don't think it does anything other than make the sacrifice ever so slightly faster.

  • Moxie
    Moxie Member Posts: 806

    Yeah, 15% more difficult on an already low 4% chance of escape means it's reducing the chance by less than 1%. I can see normal kobe's still happening.

    I am just curious as Deliverance specifically says "100% chance". Just a curiosity.