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Something needs to be done about Oni's scalped topknot

Ok, I'm an Oni main. I've got about 1500 hours on just Oni, and I honestly think scalped topknot makes games literally unwinnable. I've gone against literal optimal "depip squads" and tournament SWF teams that still couldn't beat me when I'm playing with STK. It takes any counter play Oni has, like certain structures being too tight or small to effectively use his power, and completely throws it out the window. if an Oni knows how to avoid getting spun, then you literally cannot escape him. there is literally no structure I the game that is strong enough to escape him if he is using scalped topknot, unless perhaps you he hasn't pre-broken a breakable wall on say Ormond or Autohaven, and even then that will only delay him a couple seconds while he breaks it, and then you're screwed. I'm fairly certain I've reached the skill cap on Oni, and honestly I don't play with STK because it just makes my games boring and unfun. I prefer his addons that make him faster while absorbing blood lol, its just a nice quality of life change. My idea of a change is basically, the topknot should cut charge time by maybe a bit less then half a second, and perhaps also shorten the cooldown after he stops a dash. And perhaps we could buff the base dash time to 1.75 seconds as compensation. Any thoughts?

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Comments

  • QwQw
    QwQw Member Posts: 4,531

    I haven't play against or with this add-on much, but from what I have seen it's pretty damn good.

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306

    Ehhh.. I dunno, it doesn't feel too egregious to me. More like a case of Scalped Topknot and Akuro's Cane being so much more directly useful compared to his other addons.

  • deadbyhitbox
    deadbyhitbox Member Posts: 1,117

    It's definitely the addon. Even on console when I use it I feel like the survivors can't do anything to avoid it.

  • thesuicidefox
    thesuicidefox Member Posts: 8,223

    Rather than outright nerf the effect I think it would be better to just add some kind of drawback. Maybe it makes you lose your power faster or maybe slows you down. Something that's a trade off, because I imagine if you make it just a lesser value it would just become a really bad add-on.

  • DemonDaddy
    DemonDaddy Member Posts: 4,167

    That's on the survivors for not waiting out the power. Totally on survivors for running around while you have demon speed. Funny how killers embody the power role when survivors ignore common sense.

  • chieften333
    chieften333 Member Posts: 1,554

    Simple solution, make it an iridescent, and make the one that makes survivors scream a purple.

  • Xpljesus
    Xpljesus Member Posts: 395

    No idea why this addon wasn't nerfed 11 months ago atleast. It's just outright OP.

  • Hopesfall
    Hopesfall Member Posts: 828
    edited January 2021

    if you're tired of running it because it's too easy, quit running it instead of trying to ruin it for everyone else.

    and I don't even use that addon

    that's like saying Ghostface or Myers addons that make stalking quicker are OP because you can 1 tap sooner..

  • TheBigBingus
    TheBigBingus Member Posts: 97

    I believe another guy posted recently about a tournament squad with 4 brand new parts going for a world record, I've beaten a squad like that before. I got kinda lucky and slugged all 4 at 2 gens left, but still destroyed them in chase. ive beaten a few bully squads that abuse DS unbreakable and play like #########, but i don't know any particular names. however i have played against Monto and his friends once, i got 3 of them but monto escaped through the hatch. a fitting end XD

  • Phasmamain
    Phasmamain Member Posts: 11,531

    People wanted tuning guide nerfed so why not this . This is a better tuning guide

  • TheBigBingus
    TheBigBingus Member Posts: 97

    I literally said that I don't use it anymore, I prefer the addons that make him absorb blood faster while walking. did you not read the post?

  • TheBigBingus
    TheBigBingus Member Posts: 97

    that's my point exactly, this is literally tuning guide but on steroids. it's a green, and it has the effect of something that quite frankly should be iridescent, or just no in the game at all.

  • Chilli_man2400
    Chilli_man2400 Member Posts: 2,913

    What I would do is I would reduce Onis demon dash time to 1.50 seconds from 2.00 seconds then nerf topknot so that it only removes 0.25 seconds off the demon dash this would make Oni so much better btw I’m a Oni main to

  • Withered8
    Withered8 Member Posts: 1,241

    Top knot zaps away all of the counterplay oni has in his power and puts him on incredibly easy mode. 95% of oni mains like you also agree on this. Idk why they thought adding an Insta dash add-on was good when they literally took instasaw away on Billy for this exact reason.

  • Kaiju
    Kaiju Member Posts: 530

    Tbh if u face squads like that then they weren't playing ''optimally'' since u NEVER give an Oni early hit and they could pre drop every pallet denying u of your power until the end of the game.

    Back to topic I don't think is op at all since u don't have ur power 24/7, it screws u more than help since u get used to that short transition that without the addon u start to realize that certain tiles that were ''playable'' with the STK, can't be played without. I'm an Oni main too btw

  • HollowsGrief
    HollowsGrief Member Posts: 1,497

    I disagree with you, I'm also an Oni main and yes it is absolutely his strongest add on to be sure, but it isn't OP it's just very strong. If you dislike the add on then don't use it, I rarely use it myself but I don't think it is busted at all, honestly it should be his iri add on I think that would of been fine but hey family crest is highest rarity.

  • Kellie
    Kellie Member Posts: 1,328

    Just because an item is iridescent doesn't make it automatically hard to come across.

  • TheBigBingus
    TheBigBingus Member Posts: 97

    not true, monitor and abuse makes it incredibly easy to get a first hit off one somebody if you catch them out of position. you just need to zone properly with your approach and it becomes incredibly easy to get a first hit. and lets say they did pre-drop every pallet. they cant run you for 5 gens, in any scenario, you need to zone them in a different direction if they're pre-dropping pallets. sure that may allow them to get 2 or 3 gens done but with Oni, if you get your power before 4 gens pop and you use it right, you instantly put yourself in a winning scenario.

  • bjorksnas
    bjorksnas Member Posts: 5,615

    So you have played 1500 hours on specifically oni over the 400 days hes been out, around 3.5 hours a day all on oni

    sounds like you are lying a bit on how much you have played oni

  • MadLordJack
    MadLordJack Member Posts: 8,814

    I agree, making it be more like adrenaline vial for Blight would be better than a straight numbers nerf. It could even do the same thing: Cut down on turning and control while charging/bonking.

  • Unifall
    Unifall Member Posts: 747

    There's people out there who just play the game casually so alot of people don't know how to play oni as optimal as possible. Scalped topknot doesn't make the games unwinnable everything has a counter. Its easy to run around an oni around a good pallet set up or a T wall ive done it other people have done it. Scalped topknot is one of his best and most used add ons because his other add ons are just really bad. Just play other killers or without add ons if you feel too bored.

  • TheBigBingus
    TheBigBingus Member Posts: 97

    I play this game every day, and I pretty much only play Oni, 1500 hours isn't all in game time, and it's perfectly feasible that I spend about 6 or so hours a day give or take on dbd, when I'm not working. if you account for load screens and leveling up and all that. and I said about. I don't keep exact track on how long I've exactly played the character, so why don't your negativity elsewhere.

  • TheBigBingus
    TheBigBingus Member Posts: 97

    you really can't run a good Oni around anything, let alone an L T wall. bad Oni's will try and use their dash everywhere, and that's what ######### them up at a t wall. wanna know what lets you use your dash on an L T wall though? Scalped top knot. trust me dude, this addon is basically old instasaw Billy on crack, and if you combo it with a speed or duration addon it is really unfair.

  • TheBigBingus
    TheBigBingus Member Posts: 97

    No, Oni with this addon goes from top 5 killers in the game to top 3 killers in the game when played properly, which I do. he is a pure m1 killer for a single hit, which good players can get if they know what they're doing. Oni is a f*cking nightmare with this addon, I would know, that's why I don't use it anymore, unless I suspect it's a SWF bully squad or something.

  • Kaiju
    Kaiju Member Posts: 530

    yeah but only if there's LoS blockers otherwise u get seen a mile away and start to gain distance. And no one will stick together If they know what they are doing and a that point it's guessing to where they could possible be (aka wasting power) Haven't u seeing the Oni in Hexy's tournament? Yeah.. That sumps it up

  • ALostPuppy
    ALostPuppy Member Posts: 3,398

    Why do you propose a change to his default charge time as compensation for changing 1 overpowered add-on? That makes no sense lmao just remove the add-on, Oni's power doesn't need a buff or a nerf it's fine the way it is (except the camera bugs which have been in the game for..who knows how long now and will probably never get fixed.)

  • TheBigBingus
    TheBigBingus Member Posts: 97

    The Oni in hexy's tournament had no ######### clue what he was doing, he made so made mistakes it's laughable. honestly, you're acting like Oni against a optimal swf group in an instant loss, when its not, there are tons of ways to beat them, you just have to play your cards right, which I have done on more than one occasion.

  • Bard
    Bard Member Posts: 657

    7th, maybe 8th place.

    In a game where only the top two are really viable.

  • Warcrafter4
    Warcrafter4 Member Posts: 2,917

    I feel like he can be described as mediocre simply due to how hard he can be shutout of the game if he's denied an early hit by people playing pallets very safely.

    He is a very easy killer to counter early but one of the hardest to stop if he gets a good start.

  • Slashstreetboy
    Slashstreetboy Member Posts: 1,811

    Darn, I was hoping maybe you had a vod in which you destroyed ShiftW Gamers, Agony or Oracle. I´ve only ever seen Oni get utterly destroyed in a competetive setting.

    Monto´s a cool dude though.

  • TheBigBingus
    TheBigBingus Member Posts: 97

    yeah sorry man, I don't have any recording software, my bad! if I ever get some and have another match like that ill be sure to post it down the line! :)

  • Slashstreetboy
    Slashstreetboy Member Posts: 1,811

    I´d love that! I don´t record either, so it´s understandable.

  • TheBigBingus
    TheBigBingus Member Posts: 97

    exactly, this is what I keep telling people. you can pre-drop pallets all you want, but Oni WILL eventually get that first hit, and when he does, all it takes is one good use of your power to win the game. and scalped topknot basically guarantees a down if you see somebody, making him even more busted.

  • Kaiju
    Kaiju Member Posts: 530

    If Nurse or Spirit didn't stand a chance against those teams. What makes u think Oni can?

    Yes u will be getting downs here and there but not enough to keep gen speeds :/ and one more thing. Are u from Pc? Maybe I had go against u in the past if not I will look forward to go against your Oni :)

  • Crowman
    Crowman Member Posts: 9,517
  • Slashstreetboy
    Slashstreetboy Member Posts: 1,811

    By the way, do you have any advanced tips for playing shack and short wall gyms correctly? I know how to run these with a standard M1 Killer, but these always give me the hardest time with Oni.

  • TheBigBingus
    TheBigBingus Member Posts: 97

    Playing shack is fairly simply, you don't wanna hug the wall, you wanna make larger turns so you can actually turn the corners, and the best mind game you can do is when they're going to the window, show your red light and charge your dash, and then make a read if they are gonna vault or stay. 9/10 times they will vault, so I usually run kinda against the wall and to the outside of the window and you down them there. shortwalls are quite tricky, its usually best to not use your power there, but if you need to, use the dash right about when they're running to the vault window, and quickly tap left and right to slow yourself so you can turn properly, and from there you can catch them if you made the turn properly.

  • TheBigBingus
    TheBigBingus Member Posts: 97

    it's not that nurse or spirit couldn't handle the teams, its the tournaments rules that kinda changed how they had to play, and it, in my opinion, allowed the survivors to have an upper hand. regardless, whether you win or not can be entirely up to circumstance, so it can be anyone's game if your cards are played right. and also, yes I'm PC. I either play as "The Big Bingus" like my name on here, but I often play as "piss" as well. i hope to see you in game sometime as well :)

  • Adritsu
    Adritsu Member Posts: 9

    Big difference with instasaw Billy being that you don't have your power 24/7

  • ASpazNamedSteve
    ASpazNamedSteve Member Posts: 1,784

    Topknot for sure needs to get nerfed hard.

    Do that and fix his camera bug, and Oni's pretty much perfect.

  • RayrafLPP
    RayrafLPP Member Posts: 621

    Well you dont counter oni by winning chases, you split up and if he uses his power everyone should hide so that he can get only one person with his power.

    I played oni a bunch too.

    The weakness is his early game and not being able to down multiple survivors with your power at once.

    Structures are not there to counter an oni.

    But survivors are so used to loop killers that finding the right time for stealth doesnt come to mind.

  • SilentPill
    SilentPill Member Posts: 1,302

    Meanwhile I’m sitting here like hmmm, 3 games of scalped topknot + lion fang, or two games of scalped topknot + lion fang and one game of scalped topknot + Akito’s crutch? Decisions decisions

  • xEcoLog1cDuk3Xx
    xEcoLog1cDuk3Xx Member Posts: 441

    Topknot is meh, I prefer using increased Movement speed and Power duration.

  • onemind
    onemind Member Posts: 3,089

    Yea it's not like oni is locked in place if he misses or anything and its only available for a set amount of time not to mention hitting someone with it reduces the time you have to use it

    And oni is apparently very common like a certain perk loadout that it has to be nerfed but ohh well let's ignore that and focus on nerfing a killer addon

  • onemind
    onemind Member Posts: 3,089

    So oni is more oppressive than death slinger because everyone knows spirit and nurse are top 2 and death slinger is probably 3rd