Killer idea: The Musician. Perks: Safe But Silent, Examination, Nowhere To Hide. Pls give feedback!π
Power. The Magic Harp
Holding L2 for 5 seconds will cause the Musician to get out the Magic Harp and start strumming. As the musician is strumming the harp, he cannot move for 5 seconds. Any survivor within 48 metres of the strumming will start to hum/sing to the music. This lasts for an extra 20 seconds after the strumming has stopped. Whilst a survivor is humming/singing along to the song, the humming/singing will get louder the closer you get to them.
The Magic Harp has a cooldown of 20 seconds.
The Musician can also place strings into generators up to a maximum of 4 generators. These strings will play a song as the generator progresses, this song gets stuck in the survivors heads if they are working on the generator and they will start to hum along to the song (the closer you get, the louder the humming). The song will be stuck in the survivors heads for 15 seconds after they leave the generator. If the generator gets complete, the song is heard by every survivor in the map and gets stuck in their heads for 30 seconds. The survivors that were working on the gen also move 5% slower for 30 seconds and have applied the deep wound status effect if hit during those 30 seconds and are not injured. Survivors can tear these strings apart before working on the gen but spend 30 seconds doing so (if they stop tearing the strings apart they will have to restart the action, just like totems) The Musician can place strings in the generator when no survivors are working on it (takes 5 seconds to place strings)
Any feedback is much appreciated. I have a feeling Iβve missed something out but I just canβt figure out what. π
Perks.
Safe But Silent
When a survivor is rescued from a hook, Safe But Silent activates. Whilst activated, you have no terror radius for 10/15/20 seconds.
Safe But Silent can activate once every 2 rescues.
Examination
After downing a survivor, the aura of every hook is shown to you for 5/10/15 seconds.
Nowhere To Hide
Survivors who enter a locker within 8/12/16 metres from you, have their aura revealed for 3 seconds.
Nowhere To Hide has a cooldown of 60/50/40 seconds.
Comments
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That actually sounds quite fun imo!
The idea of having my survivor hum the music sounds both irritating AND amusing at the same time.
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I actually really love this idea. I agree with what the person above me said. Also, those perks are quite good too! Well balanced. It's been a while since we've had some decent killer perks. πππ»
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