We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Built in deerstalker

It is no fun at all if you cant find the survivors on the floor anymore and have to let them bleed out.
Usually survivors agree with me that bleeding out is really boring.

So can we just built in deerstalker?

Comments

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @Peasant said:
    No. How about you actually keep track of the survivors or hook them?

    You have no tools to keep track of them.
    And since they introduced tons of stealth cosmetics you hardly see them on the ground anymore.

    Good luck finding a survivor again you slugged first on swamp

  • Iceman
    Iceman Member Posts: 1,457

    It is no fun at all if you cant find the survivors on the floor anymore and have to let them bleed out.
    Usually survivors agree with me that bleeding out is really boring.

    So can we just built in deerstalker?


    I don’t want everything handed out to me when I am playing survivor or killer. The only built in mechanic that would make sense is blood warden. 
  • HellDescent
    HellDescent Member Posts: 4,883

    You'll get a "loud noise" notification after survivor has been on the ground to long and about to bleed out

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @HellDescent said:
    You'll get a "loud noise" notification after survivor has been on the ground to long and about to bleed out

    You only get that if the survivor is afk and is not moving

  • brokedownpalace
    brokedownpalace Member Posts: 8,813
    edited September 2018
    Actually survivors don't even have to move as long as they hold down the recover button (even once it maxes out).
  • HellDescent
    HellDescent Member Posts: 4,883

    @DeadByFlashlight said:

    @HellDescent said:
    You'll get a "loud noise" notification after survivor has been on the ground to long and about to bleed out

    You only get that if the survivor is afk and is not moving

    Then why build in deerstalker? You'll take away a chance to find a hatch from survivor. If you wanna be able to find them after sluging take the perk in a perk slot. Might as well build in whispers, stridor, bloodhound, spies from the shadows, knock out, madness effect etc

  • scerckan
    scerckan Member Posts: 149
    edited September 2018
    suuure would you like hex ruin and bbq to be built in too now that we're at it? 😧
  • Jack11803
    Jack11803 Member Posts: 3,918

    Just use bbq and make sure you hook them far away from the zone the slugged guy could be in...

  • Milo
    Milo Member Posts: 7,383

    You know your ears exist.... or maybe you are deaf. Also they are leaving pools of blood behind. AND if you decide to slug every match somehow use the freakin perk

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @HellDescent said:

    @DeadByFlashlight said:

    @HellDescent said:
    You'll get a "loud noise" notification after survivor has been on the ground to long and about to bleed out

    You only get that if the survivor is afk and is not moving

    Then why build in deerstalker? You'll take away a chance to find a hatch from survivor. If you wanna be able to find them after sluging take the perk in a perk slot. Might as well build in whispers, stridor, bloodhound, spies from the shadows, knock out, madness effect etc

    I will just sit on hatch as killer and wait for the survivor to come to me.
    Basically its a 2 minute waiting game

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    Well then, guess the survivors and I will have to deal with the bleed out timer.

    DIdnt expect so much disagreement but well :lol:

  • HellDescent
    HellDescent Member Posts: 4,883

    @DeadByFlashlight If you get to the hatch first if not survivor deserves a chance

  • lyric
    lyric Member Posts: 611

    It is no fun at all if you cant find the survivors on the floor anymore and have to let them bleed out.
    Usually survivors agree with me that bleeding out is really boring.

    So can we just built in deerstalker?

    Or you could just run deerstalker and not have the problem 
  • Nightmare247
    Nightmare247 Member Posts: 187

    @lyric Is right. Just run deer stalker if that is what you need to keep track of survivors. It does not sound like a game issue that sound like a player who chose the wrong perk for their playstyle issue.

  • Animalheadskull
    Animalheadskull Member Posts: 478
    You can usually find them with a good headset
  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @lyric said:
    DeadByFlashlight said:

    It is no fun at all if you cant find the survivors on the floor anymore and have to let them bleed out.

    Usually survivors agree with me that bleeding out is really boring.

    So can we just built in deerstalker?

    Or you could just run deerstalker and not have the problem 

    Dont have enough perk slots unfortunately

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @Nightmare247 said:
    @lyric Is right. Just run deer stalker if that is what you need to keep track of survivors. It does not sound like a game issue that sound like a player who chose the wrong perk for their playstyle issue.

    I dont want to hear any survivors to complain about bleeding out then.

    Fine, thread can be closed :wink:

  • thesuicidefox
    thesuicidefox Member Posts: 8,223
    edited September 2018

    @DeadByFlashlight said:
    You have no tools to keep track of them.

    I mean... you do have Deerstalker.

  • Peasant
    Peasant Member Posts: 4,104

    @thesuicidefox said:

    @DeadByFlashlight said:
    You have no tools to keep track of them.

    I mean... you do have Deerstalker.

    https://www.youtube.com/watch?v=6YMPAH67f4o

  • Boss
    Boss Member Posts: 13,616

    @DeadByFlashlight said:

    @Nightmare247 said:
    @lyric Is right. Just run deer stalker if that is what you need to keep track of survivors. It does not sound like a game issue that sound like a player who chose the wrong perk for their playstyle issue.

    I dont want to hear any survivors to complain about bleeding out then.

    Fine, thread can be closed :wink:

    They probably won't complain, they're too busy clicking the DC button. :p

  • Peasant
    Peasant Member Posts: 4,104
    edited September 2018

    @DeadByFlashlight said:

    @Peasant said:
    No. How about you actually keep track of the survivors or hook them?

    You have no tools to keep track of them.

    All Doctor mains please rise and laugh maniacally

  • Khalednazari
    Khalednazari Member Posts: 1,433
    Play Freddy. Lol. 
  • FrenziedRoach
    FrenziedRoach Member Posts: 2,600
    edited September 2018

    You want built in Deerstalker? Then play Doctor or Freddy and call it a day.

    So to answer your question, no, you can't have built-in Deerstalker. Either get good at tracking down people you've slugged, run the perk, or stop slugging people.

  • Zanfer
    Zanfer Member Posts: 647

    You have to predict where they will crawl too, similar to guessing where the hatch would spawn. You can hear them on the floor too..

  • lyric
    lyric Member Posts: 611
    Boss said:

    @DeadByFlashlight said:

    @Nightmare247 said:
    @lyric Is right. Just run deer stalker if that is what you need to keep track of survivors. It does not sound like a game issue that sound like a player who chose the wrong perk for their playstyle issue.

    I dont want to hear any survivors to complain about bleeding out then.

    Fine, thread can be closed :wink:

    They probably won't complain, they're too busy clicking the DC button. :p

    Clicking dc with that strategy when you can’t even find them already apparently ? Bhahahaha yea right more like the killer dc back to a rank where that’s gonna work 
  • Dreamnomad
    Dreamnomad Member Posts: 3,965

    @Iceman said:
    DeadByFlashlight said:

    It is no fun at all if you cant find the survivors on the floor anymore and have to let them bleed out.

    Usually survivors agree with me that bleeding out is really boring.

    So can we just built in deerstalker?

    I don’t want everything handed out to me when I am playing survivor or killer. The only built in mechanic that would make sense is blood warden. 

    Built in blood warden doesn't make any more sense then built in deerstalker. Actually, I would argue that it makes even less sense. You can see your hooked survivor's auras. So can survivors. Survivors can see other's survivors aura if they are in the dying state. It's not much of a stretch for killers to be able to as well. I don't feel that this is especially necessary. But to say that blood warden should be a built in mechanic for killers while deerstalker shouldn't is a poor argument.

  • My god the OP mist be deaf. All i do is look in the general area thry went down in and you will hear their moans of pain....unless they have iron will, then RIP.
  • Iceman
    Iceman Member Posts: 1,457

    @Iceman said:
    DeadByFlashlight said:

    It is no fun at all if you cant find the survivors on the floor anymore and have to let them bleed out.

    Usually survivors agree with me that bleeding out is really boring.

    So can we just built in deerstalker?

    I don’t want everything handed out to me when I am playing survivor or killer. The only built in mechanic that would make sense is blood warden. 

    Built in blood warden doesn't make any more sense then built in deerstalker. Actually, I would argue that it makes even less sense. You can see your hooked survivor's auras. So can survivors. Survivors can see other's survivors aura if they are in the dying state. It's not much of a stretch for killers to be able to as well. I don't feel that this is especially necessary. But to say that blood warden should be a built in mechanic for killers while deerstalker shouldn't is a poor argument.

    Blood warden will change the end game. It will help force survivors to hurry up and leave instead of just standing around. If a survivor is caught and hooked then the exit gates will be blocked off until this person is either save or die off the hook. 

    Deer stalker as a mechanic will just be feeding you information Instead of 

    A. Hooking tbe survivor right away 
    B. Try to listen for the survivor that you left
    C. Looking for their blood trail 

    And this will only be fun for one side 

    So there is a difference with the two. Everyone knows that once the exit gate is open it is basically over for the killer unless the survivors want to play around with the killer which almost every player do not like. Blood warden as a built in mechanic will intensify the ending of the game. 

    Should I leave or wait until every survivor make it out?
  • Skorpanio
    Skorpanio Member Posts: 605

    Built in deerstalker

    You can get this by equipping the perk...
    It'll then be built into your perk deck ;33

    And by the way.
    Ugh...

  • ClogWench
    ClogWench Member Posts: 2,582
    There's lots of perks besides deerstalker that help with this too. Whispers and Stridor are both good perks that also help with locating survivors who have been slugged. Bloodhound and/or sloppy butcher can make it easier to find them too. Someone already recommended BBQ&Chilli. On top of that, take note of where you drop them (which goes without saying anyway). 
  • Peasant
    Peasant Member Posts: 4,104
    My god the OP mist be deaf. All i do is look in the general area thry went down in and you will hear their moans of pain....unless they have iron will, then RIP.
    Hi, Jake main here. I will have you know that Iron Will only stops groans of pain in the injured state. Once you're downed you start grunting again at full volume. The only perk that makes grunts quieter while downed is No Mither.