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Trail of Torment and Dragon's Grip is the best combination of all.
There are few non-existent times that I see a killer with Trail of Torment or Dragon's Grip, many obviously have Corrupted Intervention, Barbecue and Chile and Pop Goes the Weasel ... But I am one of those who occupy the most intermediate and stupid advantages of something can serve.
But I must admit that this build can be devastating since if you are a Bubba for example, you can break the generator with Trail of Torment and Dragon's Grip and become undetectable until you hit a survivor and leave a survivor invulnerable, this can be combined with Tinkerer and some Anti-Gen as Corrupt Intervention.
I must ask, did you ever use this combination?
Comments
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I absolutely love this perk combination! My favorite in a long time. Started using it on Pyramid head~ Even on GhostFace sometimes because the yellow generator draws them in and they touch it, become exposed by dragons Grip, then you cloak and sneak up on a fool xD
But my favorite killer to use it on is Clown. BBQ, Trail of Torment, Dragons Grip, and Thrilling. Plus the add-ons that expand his cloud and make the survivor exhausted. That way once they touch the gen it's much harder to get away. Use thrilling and bbq to find gens that have good progress to kick cause they'll be more likely to come back and touch it.
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Not really. In many ways dragon's grip is kinda of like make your choice, in that it's cool that you can cause the exposed status effect, but by the time a survivor goes back to the generator you just kicked (or a survivor gets rescued like with make your choice), you're usually nowhere in the vicinity to reap the benefits.
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Maybe leave it exposed and not find it, the gen-rush in theory calms down a bit, but it would be a good thing to use, for example with Ghostface, I saw a video where a streamer kicked the generator near the shack and it was almost finished, 5 generators still , once kicked, he hid in the shack and out of nowhere he yelled a Feng-min and left it exposed until he knocked it down with a single attack, I mean, it's a good anecdote and a very fun build to use although it also depends on the time of Dragon's Grip as it is tedious to wait impatiently for a survivor to return to the gene for 30 seconds.
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I tried it for a while with Nurse, but never got any value out of Dragon's Grip.. they just become hyper immersed and the Exposed effect doesn't last long enough given the amount of cooldown it has. What is it.. 30 sec exposed with 80 sec cooldown? Dumb
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It's 60 seconds. You should be able to get to a survivor with Nurse in 60 seconds lol
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Kinda hard if they start to hide in some random corner of the map though
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So there is a part that's 30 seconds
After kicking a Generator for the next 30 seconds.. the first Survivor that interacts with it will scream
That's what I was thinking of.. yeah it's still dumb, if they don't touch it within 30 seconds you still have another 80 sec cooldown.. not worth it.
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Maybe it's silly but this can be useful in the last minute, with 1 generator, if the perk is ready, you kick the generator and they return to the generator, they will be vulnerable, with M1 assassins in these cases it will be easier for them to catch survivors, this perk It can serve either at the beginning, the middle and the last generator, also with Trial of Torment you become undetectable and you can meet someone who does not pay much attention. That's the good thing about this combination because if someone was making a generator and it has Spine Chill, it hides and you can't find it, with Dragron's Grip you can detect it and best of all, leave it exposed. You have to know how to use the skill well, for those reasons killers do not use this perk so much because it does not work the first time, it is a matter of practice, also this also serves as an Anti-Premades so to speak.
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For 60 seconds? They're not doing gens then lol
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