Undying change
While I am fine with the change it got I wanted to ask what you would think of it when undying only deactivates when cleansed and when other hex perks are cleansed they transfer into the undying one.
As example you run lullaby + devour hope + undying. A surv cleansed devour hope and that perk now shares a totem with undying. If a surv destroys lullaby that one totem now holds undying + lullaby + devour hope at the same time.
Basically as long as undying is standing it transfers all broken hex totems to its own totem.
With this change any hex still has 2 lifes at most but undying would protect multiple hex perks.
[But it could become tricky with toth + devour hope transferred to same totem I have to say]
Comments
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Hey Michi, nice to see you on the board! I get what you're saying but dev's don't care to benefit killers. From my understanding of it undying isn't shared after the first hex totem break, it's simply removed.
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