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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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something to note about the clown changes

LiunUK
LiunUK Member Posts: 951

your lunge range is based on your ms so that means if the clown is under the effects of the speed boost his lunge range will also increase.

we all know how blood lust 1 makes the killer go faster and helps them get a hit when they would normally not.

the antidote applies a flat 10% bonus ms which makes the clown go from 4.6/s to 5.06/s that is one hell of a lunge range.

Comments

  • Phasmamain
    Phasmamain Member Posts: 11,543

    This change has a lot of potential honestly

  • JasonS
    JasonS Member Posts: 100

    Lunge range is not based on movement speed anymore. You are incorrect.

  • 6yXJI0
    6yXJI0 Member Posts: 632

    Clown is no longer for brainless players. You still can play him like before + reduced reload time, but to open his full potential, you will have to think and use strategy.

  • LiunUK
    LiunUK Member Posts: 951

    you are correct i just went over the wiki but the clown will still have a longer range lunge here is the excerpt from the wiki for anyone interested.


    With Patch 2.2.0, the range of a Lunge Attack was standardised for all Killers: if their base Movement speed differs from 4.6 m/s, it is temporarily set to that value and all reach the same top speed of 6.9 m/s during the Lunge Attack.

    If the Killer's Movement speed at the moment of initiating the Lunge Attack is greater than 4.6 m/s (e.g. due to Movement-speed boosting Perks, Add-ons or Powers), that Lunge Attack will have an increased range over a default one due to how the mechanic works.