The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

As a killer main the undying rework was fine

The undying rework is actually more what I want from behavior when it comes to balance. Undying is still useful and will prolong hex totems while still providing some info. They brought thrill back so it's still useful if you want a hex build. Now for ruin undying you will only need to break 2 totems at most which I think is a fair trade for how powerful ruin undying was. The combo is still strong. But it's less unbearable to deal with which I think is a good compromise. I wish more changes had both sides in mind like this.

Killers stop complaining after every killer/killer perk change. They are changing things on the survivor side as well. But they have to make sure it's right this time. This new iteration of DS needs to be solidified as an anti tunnel perk and be reworked as such. I don't have a lot of trust in the devs if I'm being honest but I trust and hope they will take the communities feedback and do the right thing. Stay safe out in the fog guys ☺️