How to fix Huntress's Iridescent Head and implement a great suggestion
The Huntress's ultra rare add-on, iridescent head. Is one of the most broken add-ons in the game for killers, if not the most. This needs to be fixed.
You may have heard this concept for Huntress that for every hatchet she throws, she gain 1% movement speed, max being 115%, the standard. When she reloads, it goes back to 110%. It makes sense since you can argue that every hatchet she carries weigh her down and by getting rid of them she becomes faster.
The problem with this concept is that it is technically a buff and Huntress doesn't need one.
But what if we replace this concept with the iridescent head? It works for everyone! The survivors will actually stand a chance against it and we Huntress main get our sweet concept.
Comments
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Either a range cap, or simply changing it from reducing your hatchets by 4 to your hatchets are capped at 1 and no add ons can increase this number.
I feel that if you added a range to it then the good players only get even stronger while it encourages newer players to try and take those long shots which helps them learn.
On the other hand, maxing the number of hatchets at 1 makes it a lot more important for when you use the hatchet, because if you miss it's right back to the locker for you.
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Yea it sounds like a good idea. But there are some problems with that idea.
First of all, it doesn't sound like, super good as an ultra-rare should be. For me, it just sounds like a very rare or rare add-on.
And second of all, it's kind of going against some lore of DBD. Killers get power from The Entity, and among those powers, we have higher speed and super strength. So it would be questionable if small hatchets made her slower.
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