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Sense of urgency when changing Perks
Look how quick they destroyed Undying and Ruin. I wish they had this sense of urgency when a Survivor has a strong build.
Oh wait that's majority of the community and that's not fun for the survivors.
Knock out? M1 requirement haha Might as well put a cool down on Pop goes the weasel while you're at it so killers can just run Monstrous shrine.
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Ngl I think I've seen this exact same thread 4 times today already. This take is about as hot as the north pole by this point.
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Dude, chill. Ruin + Undying isn't destroyed, Undying still is only strong if you don't know where it is. If you find Undying early you get rid of Ruin, if you can't you don't get rid of Ruin, nearly nothing changed?
They said long before the Knock Out change that they don't want direct synergy between killer powers and perks so Knockout change was expected for a while.
Many survivor thing do need urgent changes though like keys and the whole DS situation (but tunneling needs to be nerfed for that to happen). Completely agreed on that.
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Wish DBD forums had a "trending" tracker so I know not to click on the topics that are all about the same things :[
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How quick they destroyed Ruin?!
Anyway anyone denying that the original implementation of Undying was unhealthy is being foolish.
For comparison it didn’t take long for the devs to acknowledge how unhealthy original MoM was, and changed it.
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☝🏽this... completely☝🏽
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Ah you mean the the easy to find totems? Which is the exact problem plaguing DBD for years?
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