Your former "must have"-perks that you just stopped using?
Comments
-
Spine Chill, because when you stop using it for good, you just understand it's like a drug and can perfectly live without it.
0 -
Save the Best for Last. When it was good of course.
0 -
Well I'll always have the biggest must have perk: Dead Hard (unless it gets nerfed). But lately I've been experimenting with no DS and so far it's been pretty good. But my friend uses DS so there's always a guaranteed obsession, which might be why my games have been fine without it.
Mind you, I'm starting to really like Iron Will again. Looks like it'll be Iron Will + DH as the 2 must perks and other 2 can be anything.
0 -
Sprint Burst and Vigil
I was like sweet, run everywhere all the time 24/7 but I depended on it too much. Had 0 game sense, heard a heartbeat and became the Flash, wouldn't stay on a gen/just making bad plays
That was a long time ago though, much more aware and can loop these days
0 -
My survivor build in 2018 was self care, spine chill, those 2 perks were mandatory.
For killer it is still the same, sloppy and bbq on almost every m1 killer.
0 -
Dead Hard. Too much source of frustration laying exhausted on the ground compared to the times I got it to work.
BT. This one I regret removing sometimes, but as I play SQ only, kindred is much more valuable.
Waiting to grow the balls to drop Iron Will, but I hate Spirit too much.
0 -
Spine chill and DS
0 -
This comment is pure gold
0 -
That's the bitchy way. Doing that its a one flight ticket to get camped
0 -
DS is actually useless if you have Sprint burst. If killer come back to hook, you just run away so fast that killer don't even want to tunnel you anymore.
0 -
When I started playing, I used to run Premonition because I did not understand how Spine Chill works lol.
Then I switched into Spine Chill, and I actually ran it for a long while (like... 5 months? lol) until I stopped doing so because meh. That 6% extra speed is the only thing I miss honestly.
I used to run DS a lot more, too, I haven't completely given it up because sometimes I get shamelessly tunneled three matches in a row and I'm like ######### this and equip it for a lil bit. But most matches I don't run it anymore because most killers who wanna tunnel me will keep doing so no matter the DS, and I'd rather have four perks that I can always rely on if that makes sense.
Other perks I used to run a lot were Bond and Leader. I still do sometimes, but since I'm currently trying to prestige all my survs, I don't always have all the perks I want. Although my current ideal build would be Adrenaline + Dead Hard + Prove Thyself + We'll Make It...
0 -
Sloppy butcher, bloodhound. Good for starting out, terrible for green ranks.
0 -
Been trying to ween myself off of Fire Up because it just hands out free wins
0 -
Dead Hard. I swapped to Balanced Landing, and then I just stopped using exhaustion perks overall. Gives me more room for fun builds since I still have my "must have" perk on almost all the time, Adrenaline
0 -
Dead Hard. Once I actually ripped the band aid off and actually learned how to loop without that crutch, I never looked back. Some things aren't as crucial as they seem.
0 -
I stopped using Dead Hard because I always get dedicated.
0 -
I had killers giving up chases near suffocation pit shack just to come back to the mine after i got unhooked. If someone wants to tunnel you he's gonna do it even with tier 1 myers.
0 -
Killers gonna have to catch me first.
0 -
Lithe and Spine Chill.
I stopped using Lithe because it's very map specific and half of the time I couldn't find a vault to actually use it during a chase.
I also stopped using Spine Chill because I would get so paranoid every time it lit up, that I would usually end up running into the killer looking for a place to hide. 😂
0 -
I would say Shadowborn but....
0 -
I literally couldn't play a killer until i had whispers 3 on them for the longest time
0 -
I find myself running Decisive Strike less and less as a survivor. Even for all it's great uses, offensively and defensively, I feel it's overpowered, but not applicable in every match. I've started running WGLF a lot, because I can get an extra 50-100% extra BP almost every match with it. I tend to be altruistic, and not just with hook saves, but with taking protection hits, especially if someone is getting tunneled.
0