The devs should fix the game
So the main problem with the game is that killers are underpowered and have no real means of winning. The only way a killer could win is if they went against survivors that were bad or made lots of mistakes. A killers power And perks don't help anything since the survivors have the equivalent of your power with their own perks and items. Making any killer attempt at winning pointless since they can bring anything they need to in order to make the killers perks and power useless. So for example you play at pig and bring anti gen perks well the survivors all being toolboxes and flashlights making gens fast and survivors untouchable. Then let's say you play clown and bring perks to make chase so fast and perks to let you slug better in order to pressure them well the survivors will just be gen focused and will just have healing perks in order to counter act all you slugging in the end no.matter what you do the survivors will be able to get away and win so the only way to really fix this is by either increaseing the time it takes for gen to be done (which the devs cried about), make all loops unsafe (which the survivors cry about), or finally add another killer into the game (which is something a lot of people want) if we were to add another killer into the game and maybe add a few more survivors it would fix the game. Certain killers underperform because of the fact they can't be two places at once but with the addition of the twins this show the concept just a bit since victor is basically a slugging like killer only focused on survivors and the girl is focused on picking up after him with gens and pallets. The devs put a killer that can be two places at once and it was okay it didn't break the game or become overpowered now if we were to apply this concept in a way so that two players can both take the position of the killer it would give the killer just what they needed double everything. Double the pressure double the gen control and double the fun making survivors more interactive with the killer and the killer not a worry wart that breaks down once a single gen is completeted
Or some other game company can make a better dbd that's like death garden that is actually cared for and gets put into the play station rather then just give up on and forget about it (I never got to play death garden but it had the 2v8 game mode everyone wanted but no one played it because bhvr didn't advertise it or expand upon it which is their biggest mistake)
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I mean I have many hours in the game, now a killer main, rank 1 every season and get 3 to 4k many MANY games. And I don't camp and rarely tunnel. Killers are not underpowered at all.
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clown.
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trapper
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Wraith.
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Do you slug?
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pig.
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Hey Hey Hey there now, on some killers slugging is necessary. Say they are a Bubba, Oni, or Myers main. Then he'd pretty much have to slug! (unless he's a Bubba main, then only sometimes) Keep that in mind.
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slugging is a no no per the survivor's rulebook for killers
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I can't argue with the rulebook
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Killers aren't necessarily underpowered. Gen speeds are too fast.
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So the main problem with the game is that killers are underpowered and have no real means of winning.
If the main problem is connected to "winning", then you need to state what your definition of 'win' is. Otherwise, the whole discussion is up in the air.
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I disagree, gens speeds aren't the problem, maps are. Playing on Mothers dwelling and playing on wreckers yard are two different experiences
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