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EGC idea lets killer can close gates :D

UkilledLegion
UkilledLegion Member Posts: 620
edited January 2021 in Feedback and Suggestions

what do u think about it if killer can close hatch but why he cant close gates? :D

or brake panel which open gates :D


ur thought?

Post edited by Mandy on

Comments

  • MadLordJack
    MadLordJack Member Posts: 8,814

    Allowing the killer to close the exit gates after they have been opened is an interesting idea, however it's not going to come up in gameplay very often because 99ing the gates is a thing and Bloodwarden does a similar effect and is almost never used, let alone run. And even in the rare trials where you would use that ability the gates would probably just get opened again.

  • JPA
    JPA Member Posts: 1,685

    I don't think it would be unfair if a Killer could smack a gate which would undo 25 or 50% progress. Currently a Killer has no counter to 99'ing a gate (other than blood warden, or not getting into that situation I guess).

    Other than the Trapper who can trap a lever, there's not much interactivity a Killer can use around the exit gates.

  • supersonic853
    supersonic853 Member Posts: 5,830

    A good buff would allow bloodwarden to "ruin" a gate (regress it to punish 99ing) so they have to make a choice like blood warden is supposed to.

  • UkilledLegion
    UkilledLegion Member Posts: 620

    @MadLordJack but when was added EGC this perks ( blood warden and remember me) absolutely useless :D bloodgarden very difficult to activate no because survivors open 99% gates...after nerf remember me not feel different when open gates because for example SWF player run to gates when other players repair last gen :D so...

  • JPA
    JPA Member Posts: 1,685

    I disagree with this, someone would know you had blood warden if they 99'd the gate and it regressed, and they would leave before you got the hook to trigger the perk.