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The new change regarding unhooking is incredibly unclear and obnoxious.

So, in this patch, killers cant damage and re-down survivors who get unhooked until they regain control of their character.

Now, disregarding the fact that this change was a huge buff to people doing completely unsafe yolo-saves, and a huge buff to toxic gameplay with people unhooking in your face as the killer, it's also incredibly unclear. If you smack them a second too soon, you get nothing - actually worse than nothing, they get to sprint burst away and you get a fresh chase is what you get.

Can there be like, black fog effect that puffs up around the survivor when we can hit them again or something? Because right now there's no indication of when you can do your job properly again.

Comments

  • KiraElijah
    KiraElijah Member Posts: 1,187
    Unless you suck you can time it right...
  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @KiraElijah said:
    Unless you suck you can time it right...

    The survivor is still invulnerable after he started moving, there is no way you can gurantee a hit after they start moving, especially since exhaustion is reset after the hook and because of that stupidass bodyblocking

  • Maximus7
    Maximus7 Member Posts: 441

    The PTB had this right where the attack just ignored the unhooked survivor and damaged the savior. This helped prevent really bad unhooks from being easy to make. The way it is now with the unhooked survivor just tanking a hit is actually ridiculous. And the timing is actually very unclear, I'll wait for the survivor to have their feet touch the ground and they'll still tank a hit.

  • FrenziedRoach
    FrenziedRoach Member Posts: 2,600

    Given latency issues can make this unclear sometimes, I don't think this is an unreasonable request.

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467
    edited September 2018
    It should either be removed completely until the bugs have been squashed (and if they can’t, then the invincibility just won’t come back) or they should just make the savior Exposed after a hook save when the Killer is within X meters for X seconds. (llike a reversed version of MYC). 

    Even if BHVR does not completely remove the invincibility, then they should at least remove it from kobes and they should also not let the Survivor instantly cancel the unhooking action. If you try to unhook or kobe right in the Killer’s face, then that is your fault and you deserve to go down again or get grabbed and go on a hook yourself. 
  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    It should either be removed completely until the bugs have been squashed (and if they can’t, then the invincibility just won’t come back) or they should just make the savior Exposed after a hook save when the Killer is within X meters for X seconds. (llike a reversed version of MYC). 

    Even if BHVR does not completely remove the invincibility, then they should at least remove it from kobes and they should also not let the Survivor instantly cancel the unhooking action. If you try to unhook or kobe right in the Killer’s face, then that is your fault and you deserve to go down again or get grabbed and go on a hook yourself. 
    Sometimes you have no choice as a survivor to do so. And make the survivor exposed, bruh lol. Free campy downs hell nah. The invincible window is small and I never struck someone in that window, timing. Ya'll used to free downs from farmers. The timing isn't unclear, it's about as long as a dead hard, .5-1 sec. 
  • blue4zion
    blue4zion Member Posts: 2,773

    This was completely necessary because it's quite unfair to be downed again before you even get a chance to dodge/escape.

  • Wolf74
    Wolf74 Member Posts: 2,959

    @blue4zion said:
    This was completely necessary because it's quite unfair to be downed again before you even get a chance to dodge/escape.

    Why is it "unfair" if your teammates do bad plays?
    I think it is unfair to rob the killer of his kills.

  • blue4zion
    blue4zion Member Posts: 2,773

    @Wolf74 said:

    @blue4zion said:
    This was completely necessary because it's quite unfair to be downed again before you even get a chance to dodge/escape.

    Why is it "unfair" if your teammates do bad plays?
    I think it is unfair to rob the killer of his kills.

    Right I forget it's fair to be knocked down without a chance, and it's fair to be punished because of your teammates :)

    Just wait an extra second before swinging, seriously I don't get why people are having such a problem with this.

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467
    It should either be removed completely until the bugs have been squashed (and if they can’t, then the invincibility just won’t come back) or they should just make the savior Exposed after a hook save when the Killer is within X meters for X seconds. (llike a reversed version of MYC). 

    Even if BHVR does not completely remove the invincibility, then they should at least remove it from kobes and they should also not let the Survivor instantly cancel the unhooking action. If you try to unhook or kobe right in the Killer’s face, then that is your fault and you deserve to go down again or get grabbed and go on a hook yourself. 
    Sometimes you have no choice as a survivor to do so. And make the survivor exposed, bruh lol. Free campy downs hell nah. The invincible window is small and I never struck someone in that window, timing. Ya'll used to free downs from farmers. The timing isn't unclear, it's about as long as a dead hard, .5-1 sec. 
    Except the invincibility lasts much longer than .5-1 seconds. There are videos out there that prove this. 

    So I take it you enjoy bullying the Killer? It’s only a free down if you decide to be stupid and run in for a save in front of the Killer. And what you do mean by not having a choice? Is this just another excuse to keep the game braindead easy for Survivors? Unhooking yourself and others shouldn’t be something you can do whenever. You should have to wait until the Killer is unable to reach you in time to begin a save or kobe attempt. 
  • Wolf74
    Wolf74 Member Posts: 2,959

    @blue4zion said:

    @Wolf74 said:

    @blue4zion said:
    This was completely necessary because it's quite unfair to be downed again before you even get a chance to dodge/escape.

    Why is it "unfair" if your teammates do bad plays?
    I think it is unfair to rob the killer of his kills.

    Right I forget it's fair to be knocked down without a chance, and it's fair to be punished because of your teammates :)

    Just wait an extra second before swinging, seriously I don't get why people are having such a problem with this.

    How is that crap the killers fault?
    Why should the killer get punished for bad plays by your mate?
    Just because you feel entitled?
    Serious, comments like that make me hate survivor player and go tryhard whenever I can.

  • blue4zion
    blue4zion Member Posts: 2,773

    @Wolf74 said:

    @blue4zion said:

    @Wolf74 said:

    @blue4zion said:
    This was completely necessary because it's quite unfair to be downed again before you even get a chance to dodge/escape.

    Why is it "unfair" if your teammates do bad plays?
    I think it is unfair to rob the killer of his kills.

    Right I forget it's fair to be knocked down without a chance, and it's fair to be punished because of your teammates :)

    Just wait an extra second before swinging, seriously I don't get why people are having such a problem with this.

    How is that crap the killers fault?
    Why should the killer get punished for bad plays by your mate?
    Just because you feel entitled?
    Serious, comments like that make me hate survivor player and go tryhard whenever I can.

    Stop. Wait an extra second before hitting
    Stop. Wait an extra second before hitting
    Stop. Wait an extra second before hitting
    Stop. Wait an extra second before hitting
    Stop. Wait an extra second before hitting
    This is the last I will comment on this tread because you are absolutely ridiculous.
    Stop. Wait an extra second before hitting
    Stop. Wait an extra second before hitting
    Stop. Wait an extra second before hitting

  • Wolf74
    Wolf74 Member Posts: 2,959

    lol
    Yea, sure, why not force the killer to adapt instead of telling the survivor to not do stupid unhooks instead.
    I get it... #survivorlogic

  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    It should either be removed completely until the bugs have been squashed (and if they can’t, then the invincibility just won’t come back) or they should just make the savior Exposed after a hook save when the Killer is within X meters for X seconds. (llike a reversed version of MYC). 

    Even if BHVR does not completely remove the invincibility, then they should at least remove it from kobes and they should also not let the Survivor instantly cancel the unhooking action. If you try to unhook or kobe right in the Killer’s face, then that is your fault and you deserve to go down again or get grabbed and go on a hook yourself. 
    Sometimes you have no choice as a survivor to do so. And make the survivor exposed, bruh lol. Free campy downs hell nah. The invincible window is small and I never struck someone in that window, timing. Ya'll used to free downs from farmers. The timing isn't unclear, it's about as long as a dead hard, .5-1 sec. 
    Except the invincibility lasts much longer than .5-1 seconds. There are videos out there that prove this. 

    So I take it you enjoy bullying the Killer? It’s only a free down if you decide to be stupid and run in for a save in front of the Killer. And what you do mean by not having a choice? Is this just another excuse to keep the game braindead easy for Survivors? Unhooking yourself and others shouldn’t be something you can do whenever. You should have to wait until the Killer is unable to reach you in time to begin a save or kobe attempt. 
    No, I play killer and survivor. Not unhooking yourself, but being freed. Also it goed with interraction interrupts. How come when someone is being pulled off for a save interrupt someone can't save? Because of interaction "turns." How come someone can fully wiggle out and not be free? Because of turns. Not supposed to be easy for anyone, and I'm for killer buffs. But a second of invisibility frames for a hook save that can be countered by waiting and timing? I never ran across this issue. It's so trivial. Killers still get pushed to the same side as survivors from the pallets and get the hit and stun, freddy still needs buffs, hexes need buffs etc. I just know fair is fair and to get hit without control is as bs as awake survivors blocking for freddy or trap buffering or the game changing your position to fall into a trap when you press disarm. They aren't given unlimited 3 second invincibility frames. I've been knocked down as I got off the hook still, it's about timing. You just sound like one of the complaining masses not an individual. 
  • Mringasa
    Mringasa Member Posts: 980

    Survivors should just have passive Borrowed Time when unhooked by a teammate in front of the Killer. Then there would be no issue with Invincibility Frames. Yet another new buzzword(s) for people to get their panties in a bunch with proclaiming its unfairness.

    This is going to end up as just another camping whine issue. How do you stop Killers from camping? You do gens.... How do you stop Survivors from not taking a hit when you swing? You wait a second or two.... Simple in explanation, apparently horrendously difficult to actually implement.

  • Maximus7
    Maximus7 Member Posts: 441

    I still wish it just acted like it did in PTB where it just hit the savior instead of having the unhooked survivor tank the hit. Being farmed is unfair, but at the same time, the killer deserves something more than a survivor just tanking a hit.

  • deadhardclaud
    deadhardclaud Member Posts: 1
    edited September 2018
    Wolf74 said:

    lol
    Yea, sure, why not force the killer to adapt instead of telling the survivor to not do stupid unhooks instead.
    I get it... #survivorlogic