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How could MMR be possible?
I really dont think there is a way...
Example:
Overwatch:
You play 10 games and it tracks some stats to give you a rating, from there its just win/lose to get a better Rank.
BUT:
Overwatch has only heroes, nothing like perks/items/add ons.
You cant just exuip Tracer with a key to make an enemy Tank insta die.
The only problem in Overwatch would be that some heroes are maybe stronger then others.
So lets try this system on DBD:
You play 10 games and now youre placed somewhere.
Now you gain Rank for wins?
You would only see Keys and ultra rare items. Mostly Meta perks.
So it would bind your skill rating to your builds and items you bring with.
It is untrackable imo.
The only way would be to force people on teachable perks for each survivor/killer without the abillity to bring items. This would be somewhat trackable.
But now its also letting mates die and hide and get hatch vs loop a killer for 5 gens and then get left by teammates to die on 1st hook.
Do you think a system is possible?
Comments
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Well league of legends and rainbow six siege work also on a win based ranking system. They both have 100+ champs/operators, with different lanes/item builds or weapon load-out/map every game.
That's also why killer are locked in lobby to make it depending on the chosen killer with the variable factor of build and addons which won't ever be really be calculated for.
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Seriously though, I've forgone all logic and I'm just prayin' BHVR magically gets MMR right somehow...
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Also it’s just wins and losses. In overwatch you could loose most placements but still get gold or plat based on your individual play
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If you use an Elo system simply based on pips vs depips as the desiding factor, it would eventually balance out. Things like keys and moris would become abnomalities unless used in every game.
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My guy there's only 58 operators in siege
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Same here thought about it🤔 how will work and everything. Hopefully it will work out for the best.
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Really? didn't play for a year. Maybe I mixed the thresholds for 50 and 100 sry. But hey lol has close to 150 by now. So if you average both... XD
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You better have involved Recruit in that or I swear....
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They won't tell us or show us. Make of that what you will. Their first iteration was putting me, a 2300 hr player at the time, against people who bought the game that week. So, uh, godspeed everyone when they turn it back on.
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Yup, fingers crossed at this point. This is either gonna be the Hail Mary to finally fix matchmaking issues, or... well, not that haha.
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