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Killer's information about items buff!

Ok, so, you have 4 guys with 4 flashlights in your lobby? That's a problem. MY buff is this: make it so the killer knows if the respective item has any juice left so you don't have to worry anymore, like, make the flashlight be visually broken or something like that if it does not have any juice left. Same with medkits, toolboxes, etc, make them have a nice animation and be broken.

Comments

  • SleepyWillo
    SleepyWillo Member Posts: 2,197

    so you wish to remove the ability to mind game...?

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,358

    Flashlights are the worst Survivor-Items. So not really a problem.

    And why should you get this kind of information as Killer anyway? You should always keep in mind that the guy with the Medkit might heal fast, so dont just injure him and think you get Map Pressure. Same that you should always consider that the guy with the Toolbox might dump it into the last Gen.

  • MonsterInMyMind
    MonsterInMyMind Member Posts: 2,744

    Why...?

  • Freddy96
    Freddy96 Member Posts: 767

    Oh yeah another flashlight nerf

  • Marigoria
    Marigoria Member Posts: 6,090

    I just want to ability for the killer to see if a key is broken or not, that is all

  • SocialDistomancy
    SocialDistomancy Member Posts: 1,319

    You can just doge and get another lobby in 3 seconds, it's not like killer has to wait ten minutes or more for another one lol

  • Nick
    Nick Member Posts: 1,244

    I just want to see the item rarity in a lobby. I think a green key with aura add-ons is well designed and I don't want to play like a prick vs a green one. Purple and pink on the other hand...

  • kaeru
    kaeru Member Posts: 1,568

    I learned one trick. When flashlight user drop pallet and trying to blind me, I just look down to a pallet. Most of the time they just waste huge amount of flashlight charges on my bait.