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30(25 secs effective) secs not enough for Pop goes the weasel.

a lot of time with slow killers i reach the gen in like 28 secs or so and i start teh kick gen animation and by the time i complete it i cant get the perk to activate since it only activates if kick gen animation completes within the 30 sec window..that leaves like 25 secs to reach gen..

Pop goes the weasel and BBQ have a good synergy and slow killers have hard time making good use of it.. can the timing be increased to atleast 45 secs ? or make it so that when you start kick gen animation and time runs out in teh middle of animation it should still apply the effect.

Comments

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    I dont like the perk because it denies the possibility to deal with survivors after a hook.
    Especially against SWF, I was in the situation many times that I couldnt even use the perk so I simply stopped using it^^

  • Wolf74
    Wolf74 Member Posts: 2,959

    I would really like to see the timer increased.

  • The_Fallen_Utopia
    The_Fallen_Utopia Member Posts: 441
    If they don't increase the Timer then why not make it so the next gen you damage while the perk is active is damaged instantly? That would at least give you the full 30 seconds to damage a generator. 
  • Maximus7
    Maximus7 Member Posts: 441

    Honestly, this perk should be on a counter system. It would give killers flexibility on when to use it and make it so they don't have to ignore other survivors after hooking someone to make use of the perk. If it was on a counter system, it could be a fantastic gen-slowing perk that could even possibly be seen as an alternative to Ruin for killers like Spirit and Wraith who can use their buffed-up map pressure to go to a gen and stomp it to the ground.