Ppl are forgetting some things about the DS changes
1. These are ptb changes. They are subject to change. Ppl keep saying the devs don't make changes between ptb and the main game, which is slightly true. The devs tend to make tweaks to things between ptb and release, even if the main idea of a change remains unchanged.
2. DS has been nerfed multiple times in the past.
3. DS has also been buffed multiple times in the past, either because the nerfs were too harsh or a bunch of QOL stuff that people complained about. Killer dribbling, enduring effecting DS, unnerving presence effecting DS. Even if DS releases with the nerfs unchanged the devs may buff things again or rework the perk entirely (again).
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we are aware it is subject to change but the other two points don't matter.
When discussing it's changes we should only focus on what is presented to us and how it is compared to what it used to be, changes that are previous to the current one don't matter.
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The problem is a lot of survivors are acting like DS has only ever been nerfed multiple times and using that idea to base off what's going to happen in the future. DS nerfed and stays nerfed. If ppl only focused on current changes then I wouldn't have to mention that DS in particular has had many changes. Not all nerfs and not all buffs. It's not like MoM that got nerfed to the ground.
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Its the fact that it has been nerfed multiple times that they are acting like this they think it is fine as it is. they don't think it needs a buff they are aware it is strong they just don't want to lose a viable perk.
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Because survivors can't do the objective and feel invincible for 60 seconds anymore.
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