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Is BBQ and Chili OP, Balanced, or Trash?

WishIcouldmain
WishIcouldmain Member Posts: 4,082

I believe it's Balanced. Has a strong effect with many counters. And not great on every killer. But what do you think?

Is BBQ and Chili OP, Balanced, or Trash? 94 votes

OP
8%
ReisMinerDanoobielrysmCRUMCHTimo_______RIWasLeft2DieNOEDaddyHeathxr 8 votes
Balanced
90%
Moonlight616GibberishAdelooSeiko300BlueberryGHERBEARRULESTapeKnotJacoby2041Dimek[Deleted User]Dream_WhisperTragicSolitudeHoodiedLeonardo1itathen4321Boosted_Dwightdoitagain_MrPenguinFreddoSillierHorizon5 85 votes
Trash
1%
EvanSnowWolf 1 vote

Comments

  • IWasLeft2Die
    IWasLeft2Die Member Posts: 2,405
    edited February 2021
    OP

    I think slightly OP but not so much that it necessarily needs a nerf. Im just not a fan of perks that almost always should be equipped. Id rather other perks get buffed up so it gets a little less use. So I'm somewhere between op and balanced

  • Gibberish
    Gibberish Member Posts: 1,063
    Balanced

    It's a little underpowered if anything. Not trash, but not good either. If it didnt give bonus bloodpoints it's usage rate would be way, way, way less than it currently is.

  • Karao_Ke
    Karao_Ke Member Posts: 1,221
    Balanced

    Definitely balanced, gives the killer bloodpoints & gives the survivor a chance to hop into a locker real quick to counter the aura reads. Simple as that.

  • IWasLeft2Die
    IWasLeft2Die Member Posts: 2,405
    OP

    Yeah I agree with that as well. I imagine BBQ would not be used if there was a lot less to unlock. I especially hope they get rid of tiers for perks. No mither is a perks that honestly deserves blood point bonus lol

  • IronWill
    IronWill Member Posts: 244

    I run it on all killers and lets be honest: on most killers it's only good cause of the passive BP bonus. On all m1 killers, the aura reading part is pretty much useless. Only high mobility killer who are strong already anyways cause of that matter of fact can get a use out of the aura reading part of the perk.

  • Rothlon
    Rothlon Member Posts: 18
    Balanced

    Balanced, it's easy enough to hide from it, but also good info for killers. To counter it, you just need to hide behind a gen that's not completed, be far away so the killer takes too long to get there giving you time to walk away, lockers, or being close

  • Dream_Whisper
    Dream_Whisper Member Posts: 751
    Balanced

    For those that think it is OP; Keep in mind that what makes this perk most commonly used; is not because of aura reading effects but the Bloodpoints Bonus is grants! The thing I hate with other perks that grant Bloodpoint Gain; is that they do not offer any Bonus Bloodpoints that Barbecue and Chilli has! Gaining extra Bloodpoints just to fill the bar, is laughable as it not really worth the effort that is fill up the Categories!

    If only they all grant Bonus Blood points; Barbecue and Chilli has one other nice effect in which it gives killer useful information to go find other Survivors in a distance, especially if they are on a gen across the map! Not too mention, they can hide from it effects by either hiding in a locker, used distortion perk, or be close to the hook! So it not that strong!


    Until they fix the grind or at least buff the other Bloodpoints Gain perks like Hex: Lullaby, Beast of Prey, etc. This perk is very good, not Meta

  • Danoobiel
    Danoobiel Member Posts: 132
    OP

    I think it's mandatory because this game is so grindy.

    I'd rather have the bonus bloodpoints system be part of the main game and the free choice of my 4th perk.

    I think the aura reveal is dumb and the counterplay is dumb, that's why I run Distortion, so I don't have to put up with it.

  • OBX
    OBX Member Posts: 854
    Balanced

    Without the bp, I’d run thrilling over it immediately.

  • Alionis
    Alionis Member Posts: 1,030
    Balanced

    It received so many counters that any nerf request or claim of it being OP is just unreasonable.

    It's a perk that also benefits survivors, as it incentivises killers to leave the hooked survivor instead of camping them.

  • ShamelessPigMain
    ShamelessPigMain Member Posts: 1,878
    Balanced

    It's pretty powerful, both from an in-game and out-of-game standpoint. The auras are nice for giving you a general idea of where survivors are, in order to help you keep up momentum instead of wandering around without direction. It's also a pretty well-designed perk; it gives you information of faraway survivors to discourage camping, encourages you to rotate survivors to discourage tunneling, and encourages you to hook to discourage slugging. The real kicker, however, is bloodpoints. That's the real reason people bring this perk, and because of it, you can bet that it's going to be ubiquitous in red ranks. Thankfully, that means that there's one less spot for NOED, and it's pretty say to counter; lockers are literally everywhere.

  • DwightFairfield
    DwightFairfield Member Posts: 1,246
    Balanced

    Aura reading is annoying, but it's not overpowered enough to be a detriment.

    If it were up to me I'd remove the aura reading but increase the max percentage of bloodpoints to 100/200/300 respectively.

    Make it purely a grind perk, but a really, really good one.

  • EvanSnowWolf
    EvanSnowWolf Member Posts: 1,583
    Trash

    I consider it trash.


    Yes, I said what I said.


    Take away the blood point gain for a second and look at the aura reading.


    Too many counters. I cannot tell you how often I get a hook and I see NO ONE. Because:

    • It is blocked by generators

    • It is blocked by lockers

    • It doesn't work on Survivors near you

    • It's worthless against Survivors so far away on the map that trying to chase them down means they will be long gone by the time you get over there


    Not to mention I am probably losing a full second off this perk just turning my camera to look around.